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Design And Implementation Of Children's Game Reading System Based On Unity

Posted on:2019-03-16Degree:MasterType:Thesis
Country:ChinaCandidate:Y GuoFull Text:PDF
GTID:2428330545451616Subject:Software engineering
Abstract/Summary:PDF Full Text Request
This thesis is based on the needs of children's reading learning,it take advantage of Unity's key technical features to construct children's reading content based on games and build a reading content system for children of different ages according to children's reading development characteristics.Finally,a children's game reading system was formed,and realizes the improvement of reading interest through the game scene and text interaction.The system combines education with fun so,it can enhance children's reading interest and reading effect.The market demand for children's game reading is obtained through market research.The functional requirements of the system are obtained based on user demand analysis: the functions of reading classroom management,game setting,game reading and system setting are analyzed in detail through use case diagrams and activity diagrams.The non-functional requirements of the system are analyzed.Which is based on Unity platform,the system architecture and system module structure design are completed,which include the user interface layer,business logic layer and database layer of multilayer framework,the design of system module structure is completed.through UML sequence diagrams,class diagrams,and completed the reading classroom management,reading game setting function,type,system Settings and so on function module of detailed design,In the database design part,the design of the local database design and server database of the system mobile phone is completed.The design of the system UI is completed from the mobile terminal and the background,and the system security design is put forward in combination with the security requirements of the system.through the JavaScript language,the unity game platform is adopted to complete the technical realization of reading classroom management,game setting function,game reading and system setting function.After the implementation of the system,the system function test and performance test have been completed.The function test shows that the system function meets the expected target and the performance meets the requirements of the system.In this thesis,we study the function of reading reading learning system model,the dynamic model can be used to promote,the mode of combining playfulness and reading is a system innovation point,it can improve the children's reading interest in learning,increase the reading learning effect,also can be applied to other mobile reading system.
Keywords/Search Tags:Children Reading, Game Reading, Reading System, Game Scene, Unity
PDF Full Text Request
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