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Design And Development Of VR/AR Course Based On SPOC Platform

Posted on:2018-02-05Degree:MasterType:Thesis
Country:ChinaCandidate:S S ZhangFull Text:PDF
GTID:2348330542460285Subject:The modern education technology
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The virtual reality industry started to explode in 2016,VR/AR began to be applied in different areas,with various ‘VR/AR + ',such as ‘VR/AR + education',‘VR/AR + game',‘VR/AR + real estate',etc.Various industries are exploring the possibility of a breakthrough in virtual reality,thus there is an urgent need for VR/AR technology talent in these industries.For colleges and universities,how to innovate the teaching mode and to improve the quality of talent training has become an important research proposition.This study intends to use SPOC mode to teach,SPOC is the development and extension of MOOCs,and it is also an organic blend of Moocs and traditional classrooms.MOOC lacks individualized learning,collaborative learning and inquiry learning to some extent,while SPOC can improve these shortcoming by using a large number of resources on MOOC.This research is based on the Domestic and foreign research background,based on the theory of constructivism,personalized learning theory,deep learning theory,using the methods of literature research,interviews,questionnaire survey and so on,from the following several points of research.Firstly,this paper reviews the relevant literatures of SPOC,summarizes the research actuality at home and abroad,studies the main theoretical ideas of mixed teaching,individualized learning and deep learning,and gets the guiding significance of SPOC practice.Secondly,this paper combines the achievements of predecessors and interviews experts and scholars in the field of VR/AR,then analyzes and constructs the VR/AR curriculum system.Based on the above research,a practical SPOC hybrid teaching model of VR/AR course is designed.Finally,this study takes the Unity course as an example to carry on the teaching practice,through analysis,the implementation effect is remarkable.The main purpose of this study is to design the VR/AR learning course which is suitable for college students and innovate the SPOC teaching model.In this way,we try to stimulate learners' motivation of learning,cultivate learners' self-learning ability,give full play to students' creativity,stimulate students' creative potentials,and promote students' continuous learning,and ultimately improve their understanding and application level of VR/AR.
Keywords/Search Tags:SPOC, VR/AR, Blending Instruction, Personalized Learning, Instructional Design
PDF Full Text Request
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