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The Design Research Of Museum Education Game For Children

Posted on:2016-11-05Degree:MasterType:Thesis
Country:ChinaCandidate:J XieFull Text:PDF
GTID:2308330461957114Subject:Design
Abstract/Summary:PDF Full Text Request
The coming of the new media age, the network technology rapid development, the museum also faced with the diversified development, children’s experience is more known as museum one of the center of attention. Gaming application trend of learning, is for rich children experience museum, expand children’s audience provides a wonderful idea. To investigate the education practice to develop the game and the museum of domestic children’s education popularization work, there were not enough mature perfect, or ignored. The reason is that in terms of education game, one is the education game three aspects in the research, development, use a disjointed phenomenon, not a good practice to the theoretical basis, technical support and the content behind the analysis together.2 it is lack of innovative education games, educational too dense. In terms of the museum education work, the development of children’s education work is still in its infancy, was sidelined by collection box of research education function, for the expression of children still need to diversify. Need to comb integration, cultural characteristics of the museum to explore a suitable for children’s museum education game design pattern, enhance its visiting experience, to supplement the museum’s job functions.This article is based on the children’s museum theme education games as the research object, combining methods of theoretical analysis and case study, points out that the core aim of the education on the basis of the theory of games; By revealing the flow experience the generation mechanism of combining site, interact with the game design education for the task of the game, such as difficulty detail design provides guidance; Through analyzing education game on the market successfully, reveal a suitable for children’s education game design; Finally in guangdong museum ceramics museum, for example, a preliminary analysis of the museum cultural content, is proposed based on the children’s museum theme education game design strategy. Although there is no proven by actual operation of the strategy, has yet to rise to a height of pattern, but in the analysis of the topic content, museum education game design theory and education practice in the development to build a bridge of communication, based on the children’s museum theme of education game design provides a practical path.In this paper, a total of six chapters, the first chapter the introduction part introduces the research background, research status, research content and research method of path.Second chapter through to the literature, the education game theoretical basis for the analysis and induction, has been clear about the education game design purpose, and the immersion paper summarizes the combination of theory and game in interaction design, the rule of the guiding education game design details.The third chapter of guangdong museum ceramics museum display pattern, cultural content are analyzed, for the education of game design content preparation, made a systematic planning.The fourth chapter, the fifth chapter is the core part of this study, the characteristics of the design of children education game, after carries on the summary of the theory and practice of the previous theory and content on the basis of the museum of children education game design strategies are put forward. For ceramic museum, guangdong museum with practice case design level in education game design are put forward in this task, difficulty setting, tasks, the design of the process steps, etc.The sixth chapter summarizes the results of this study, the research of the innovation and deficiency.
Keywords/Search Tags:Museum, Digital Game-Based Learning, Children’s education
PDF Full Text Request
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