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Network Of Inquiry Learning In It Courses In Secondary Schools

Posted on:2005-12-19Degree:MasterType:Thesis
Country:ChinaCandidate:H DaiFull Text:PDF
GTID:2208360125952718Subject:Computers in Education
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It is the era of information economy now, which requires the innovative talents and thus education faces the new challenge. In order to adapt to the era and requirement to the talents from the future society, we must change the educational notion .teaching mode and students' learning method. Well then ,how can we nurture students' creative spirits and consciousness and thereby give the priority to the students in studying and change the students' learning method. Showing in practice, webquest learning is one of the best means to studying .The curriculum of info-tech in middle school is a subject which is highly practical. From now on the teaching mode used in the program designing course still is the traditional means of imparting and practice in computer is an auxiliary class in info-tech curriculum. This teaching mode gives priority to imparting knowledge .Because of taking of researching ,it is difficult for students to synthesize ,make use of and create knowledge by making the old knowledge as a carrier. Webquest learning ,the new teaching mode, aims at training students to have the capability such as analyzing problems, dissolving problems ,cooperating and so on .Webquest learning is consistent with the target of training students in info-tech curriculum. Therefore, it has a good function to train students' creational spirits and collaborative ability when be integrated into info-tech curriculum.The teaching theory relative to webquest learning and a series of practical researching has been discussed in my dissertation, which are all guided by webquest learning in two aspects from theory and practice. From the angle of theory, the dissertation has discussed its origination ,social background .theoretic basis .basic means of learning Resigning theory and so on. From the angle of practice, it has discussed how to integrate webquest learning into info-tech curriculum based on VBprogram designing subjects guided by theories about webquest learning. Initiating the activity of webquest learning needs the web platform's providing the environment for the self-determined learning and collaborative learning in addition to designing subjects. So it is a important tache to design and develop webquest learning system especially for the module of intelligently assessment among the system providing the function of evaluating each student's synthesized webquest learning ability after their implementing webquest learning activity. According to the difference between capabilities subordinate to the prime ability-webquest learning ability, students has been suggested how to develop further. It also can be the criterion for the teacher to implement the personalized teaching.I try to popularize the new style of learning mode by virtue of exploring in theory and the work of designing and developing in these two years, which will be the reference for the future info-tech teaching job in aspects of theory and practice.
Keywords/Search Tags:Webquest learning, teaching mode, curriculum and teaching theory
PDF Full Text Request
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