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Research On The Usability Design Of Interactive Interface Of Situational Experience Museum Functional Gam

Posted on:2023-03-31Degree:MasterType:Thesis
Country:ChinaCandidate:W H DaFull Text:PDF
GTID:2568307070954649Subject:Industrial design engineering
Abstract/Summary:PDF Full Text Request
With the advent of the era of intelligent information,museum exhibitions are gradually developing towards the direction of digital interactive display.More and more museums adopt the way of educational games to attract visitors,so that users can understand the stories behind exhibits through gamification learning.In the development of today’s museum function games,there are some problems,such as weak combination with museum cultural background,poor visual interaction and insufficient consideration of situational factors in interactive interface design,which affect the operation experience of museum function games.Problems in interface design are affecting the user experience.In this paper,the situation theory is introduced into the museum experience function in the game interface design,aims to systematically explore the interaction design of museum function in the game,classification analysis museum functional elements of the context of the game each combined usability design principle,research to improve the user experience of museum function game interface design strategy.Theoretical research on paper first,the game of museum function and usability theory and situational experience related concepts are analyzed and defined the function of the museum game interface design elements for the user to the situation in situation,games,situations and environment situation,and the analysis of three kinds of situational factors on the concrete,to explore the influence factors of different situations.Secondly,through the investigation and analysis of the situational elements and usability of three popular museum function games,the user demand structure of museum function games is established,and the corresponding design strategies are proposed.Finally,the usability design strategy of situational experiential museum functional game interactive interface was applied to the exhibits of Nanjing Museum of Natural History,and the usability test of the output design prototype was carried out to verify the feasibility and effectiveness of the strategy.Starting from the theory of situational experience,this paper constructs the user demand structure of museum function games through investigation and analysis,explores the usability design strategy of the interactive interface of situational experiential museum function games,and then guides the interactive interface design of museum off-exhibition function games on mobile terminals.
Keywords/Search Tags:The museum, Functional games, Situational experience, Availability, Interactive interface Design
PDF Full Text Request
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