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Design Of Interactive Interface Between People And Mobile Phones And Application Research Based On The Mobile Phone Games

Posted on:2013-02-28Degree:MasterType:Thesis
Country:ChinaCandidate:H M LiFull Text:PDF
GTID:2248330374476246Subject:Software engineering
Abstract/Summary:PDF Full Text Request
At present, China has as many as600million mobile phone users. Many possibilities aregiven based on the imagination of the mobile terminal of the new media, SMS and MMS,mobile phone ring tones, mobile newspaper, mobile phone games, cell broadcast, which makethe original monotonous phone communication functions shift towards integrated multimediafeatures. Cell phones are one of the important areas in the new media industry. Because of thefast development of high technology, features of mobile phone have been expanded at anunprecedented rate, however, the rapid development of technical aspects is in contrast to thedevelopment of content. Now the phone is not only a communication tool, but anindispensable tool for people to live, work and entertainment, which contains entertainment,business, communications and other functions. The mobile game is one of the most importantapplications of mobile entertainment, and more and more people consider the phone as agaming device.As the communication language of games and game user, interface of mobile games isvery important in the entire game design. A well-design interface mobile games can make thegame user completely immerse in a virtual world created by the game, while a bad-designone not only can not make the mobile phone users experience any fun, but also make mobilephone users at a loss with knowledge of the measures even upset because they are not able tofind s some interactive elements which should be have, or because the poorly designedinterface elements.With the development of the advanced technology of mobile phone, cell phone gameshave entered the stage of the screen game. The features of mobile game have become theessential functions of the phone. Manufacturers even attract customers through thedevelopment of embedded games. In addition, the Internet provides convenience fordownload of mobile phone games and installment of games. The continuously improvementof the memory capacity of phone, and screen resolution lay the foundation for theimprovement in the mobile gaming visual effects, sound, speed. Today, human participatesmore than before by visual (high-definition picture), auditory (stereo), touch (finger functionkeys, control) to interact with games, and even into the game with the combination of the self realization. The visibility, interactivity and hierarchy of the mobile game deepen the aestheticsense of the game, and make the game player have more intense aesthetic experience.The writer does a research on the development of mobile games, mobile games featuresand the current situation of mobile gaming design, and finds that there are many problems inthe interaction between mobile phone games and game players. That is, the design of mobilephone keypad, the limited screen size and data processing capability and other factors limitthe player’s entertainment experience and freedom of interaction. Therefore, the thesisproposes to break through the limitations of mobile phone hardware, take advantage of thephone itself, and develop the games with mobile phone features. The interactive mode shouldbe diversified and full of liberalization, towards the development of multi-channelhuman-computer interaction, and focusing on the interaction between people, so that theusers can obtain a more intuitive, healthier and more comprehensive gaming experience.Based on the outlook for the current development trend of the mobile phone interface,case analysis of mobile gamers demand, analysis of the interaction of the other gamingdevices, as well as technology concern of foreign human-computer interaction, the authorproposes a new direction of the interactive design of human-machine interface in the mobilegame which provide some reference for designers of mobile games.
Keywords/Search Tags:Phone, Animation game, interactive mode, Interface design, User experience
PDF Full Text Request
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