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Research On The Application Strategy Of Improving Interactive Experience Design In Science Museum

Posted on:2021-02-19Degree:MasterType:Thesis
Country:ChinaCandidate:Y C WangFull Text:PDF
GTID:2428330614470144Subject:Design
Abstract/Summary:PDF Full Text Request
With the continuous innovation of science and technology,the exhibition methods of science museums also develop in a diversified trend.Interactive experience design has gradually replaced the traditional way of exhibition and become the core of science museum exhibitions.However,the development of interactive exhibitions in science museums in China is still in its infancy,how to better apply interactive experiences to the design and display of science museums,and how to bring audiences with the latest and cutting-edge interactive experience in the ever-changing technological torrent Problems that need to be solved urgently.This article starts from the perspective of updating and upgrading the exhibitions of domestic science museums,comparatively analyzes,combines and draws on the development history,theoretical research,functional effects and innovative exhibition concepts of Chinese and foreign science museums,so as to discover the development of interactive experience design of science museums in China Existing problems and deficiencies.At the same time,it summarizes the design strategies with reference significance for the changes of the exhibitions and the importance of the changes in the domestic science museums,so that the interactive experience of the science museums is more scientific and effective.It aims to provide some new ideas for the promotion and development of domestic science museums through the research on the change of interactive experience design of science museums.Gradually improve the originality and universality of the high-quality science museum interactive experience exhibition,deeply stimulate the interest of science and technology innovation of audiences of different ages,and promote the science museum to exert its functions of social education and popularization of science.
Keywords/Search Tags:Science museum, Exhibition design, interactive experience, Space improvement
PDF Full Text Request
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