Font Size: a A A

Research On Interactive Design Of Fitness App Based On Scene Interaction

Posted on:2022-03-28Degree:MasterType:Thesis
Country:ChinaCandidate:Z F WangFull Text:PDF
GTID:2518306728952419Subject:Arts
Abstract/Summary:PDF Full Text Request
Due to the pressure of urban survival and long-term "empty-nesting","empty-nest youth" group is easily in the state of "sub-health" both physically and psychologically,which can not be ignored,and the group's personalized needs in fitness and leisure activities are gradually becoming prominent.At present,mobile fitness products are facing serious problems of homogenization.Reasonable functions and ease of use can no longer meet the deep-seated demands of users.Based on the theory of "scene interactio n",this paper finds out the problems and new scenarios of "empty-nest youth" in mobile fitness,and describes how to integrate various scene elements into a coherent product.First of all,this paper explains the concept of "scene" in the mobile Internet era,defines the concept of "scene interaction",and explains the content,elements and characteristics of "scene interaction".Secondly,this paper discusses "scene interaction" interaction design methodology,in accordance with the general requirements a nalysis,design,transformation in the process of interaction design,design verification,logic,could be divided into reality "scene",problem scenarios,the target scene,validation scenarios,integrated into a set of "scene interaction design method" p aradigm,to apply to the practice of Internet products and other interactive products.Finally,taking fitness apps as an example,the "empty-nest youth" group is taken as the research object to conduct innovative exploration of fitness scenes.Finally,we found the group demand of "empty-nest youth" for "socialization" of fitness.Based on the design method of "scene interaction",we completed the design of "Werun",a socialization running App,and gave a high-fidelity prototype scheme of the product.This paper applies the method of "Scene Interaction" to explore the design transformation of "Scene" in different stages,and how "Scene" serves the overall situation,so as to provide methods and ideas for product differentiation development.On the other han d,a new mobile fitness scene is defined for the "empty-nestered" group,which is also applicable to other young user groups to a certain extent,and has reference significance for the innovation of fitness products.
Keywords/Search Tags:Scene interaction, Interaction design, User experience, Fitness APP, The empty-nest young
PDF Full Text Request
Related items