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The Design And Development Of Stadium Construction System Based On Unity 3D

Posted on:2020-07-28Degree:MasterType:Thesis
Country:ChinaCandidate:J F ZhangFull Text:PDF
GTID:2428330602481809Subject:Engineering
Abstract/Summary:PDF Full Text Request
Unity 3D venue system is based on geographic information technology,virtual reality technology,computer network technology and other high-tech.It combines the geographic information of venues with other venues information,browses and inquires the scene landscape and information through the virtual reality scene interface,and uploads it to the computer network to provide remote user access.Virtual venues provide the most intuitive venue landscape and facility expression forms,facilitate users to access venue information,and promote the development of venue construction and remote interaction.Building a simple and practical virtual venue roaming with a strong sense of reality has become the goal of city display virtualization.Key software such as Unity 3D and 3ds Max also provide technical support for the construction of virtual venue interaction system.The purpose of this paper is to design and develop a virtual venue roaming system and scene interaction system.By reading a large number of references at home and abroad,the author deeply studied the technology of venue construction system and the existing language of three-dimensional scene of architecture.On this basis,the architecture of venue interaction system is determined.Firstly,taking the construction process of virtual venues as a clue,3ds Max and Unity 3D are used to realize the modeling of venue objects.Aiming at the complexity and reality of the building,a second model refinement method of the building scene is proposed.Secondly,the scene interaction function of the venue system is discussed.On this basis,the interactive functions of user management,view control,animation and scene space replacement are realized.Thirdly,at the end of system design and development,the optimization method of scene system is discussed,and the system is optimized by collision detection,level of detail technology,model mapping and other technical means.Based on the above research work,The interactive system of venue construction based on Unity 3D technology is designed and implemented.The interactive system not only has the significance of integrating and innovating scientific research,but also has broad application prospects in practical popularization.
Keywords/Search Tags:Virtual Reality, Roaming, Interaction Technology
PDF Full Text Request
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