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Research On The Effect Of Mobile Game Novice Guidance Form On Player Experience

Posted on:2020-02-29Degree:MasterType:Thesis
Country:ChinaCandidate:R J ChenFull Text:PDF
GTID:2428330572996853Subject:Design
Abstract/Summary:PDF Full Text Request
With the development of the high-speed network and smartphone hardware,the mobile game market has grown rapidly,and the number of mobile games has increased dramatically.Mobile game is popular and has become one of the major entertainment.Every game has its own unique gameplay and innovative settings.Even players with similar game experience may not fully understand the game at once,so a game tutorial becomes necessary to help players get started quickly.However,unclear instructions will cause the players to lose direction in game,lengthy and blunt guidance make players bored.It is crucial for a mobile game to have players quickly understand the game's worldview,basic gameplay and main functions during the first play in order to have a high retention rate.The initial guiding effect of the game is the initial experience of the player when entering the game.Good design of novice guidance can optimize the player experience to a certain extent and improve the game's retention rate in the early stage by reducing the amounts of players who failed to start.This study focuses on the impact of form including information media and format on player experience in different types of game novice guidance.Based on the research and analysis of game novice guidance,a hypothesis about influence of novice guidance on player experience is constructed and tested,taking into account guidance type,guiding purpose,basic user experience usability and game immersion experience.This experience hypothesis framework includes elements of usability and heart flow model that work together to improve player experience.The main innovation are as follows:(1)The study found that the form of the mobile game novice guidance have a significant impact on the player experience.And the format in operation guidance have a significant impact on the player experience.(2)Based on the user experience and the theory of immersion experience,the study verify that information media and prompt type play a positive role on improving user experience by using prototype test and questionnaire test.Conclusions of this study can support and guide the design of mobile game novice guidance to a certain extent.(3)Through the analysis from research result,design the novice guidance for a RPG card game and make a test.
Keywords/Search Tags:Mobile Game Novice Guidance, User Experience, Immersion Experience, Interaction Design
PDF Full Text Request
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