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Multi-sensory And Immersion Experience Research For Rhythm Game

Posted on:2019-02-16Degree:MasterType:Thesis
Country:ChinaCandidate:D WuFull Text:PDF
GTID:2428330572952166Subject:Industrial design
Abstract/Summary:PDF Full Text Request
User experience has its certain meaning for a certain era.Feeling is the central element in UX at a moment.Efficiency and accuracy,which was a sign of UX during the early ages has become a necessary condition for modern product design.An excellent design can solve the same problem through a variety of senses.Studying the relevance between different senses in human-computer interaction is an effective and novel method to enhance user experience.Based on rhythm games,explore the relationship among the auditory,visual and tactility in the interaction design for touchscreen devices and its impact on immersive experience from a multi-sensory perspective.The research content as discribed below:1.Posed the concept of field,combine the development of engine technology such as Unity3 d and Unreal,integrate visual,auditory and input operations into an interactive system.Focus on the aspect combined with logic,feedback and humen-computer.2.Explore the links among visual,audio and gestures based on ergonomics and psychology.Apply these links to the practice of a rhythm game developing in Unity3 d.3.Focus on the impact of multi-sensory for user experience in an interactive system for touchscreen devices.For instance,how visual and sound should express for a certain input? Posed that three senses are in an equally important status to achieve immersive experience.4.Based on ergonomics,psychology and music theory,combine with the research for successful rhythm game cases,develop a rhythm game called “Rhythm Spark” in Unity3 d for Android and verify the correctness of the points raised in paper through user research.Use experimental psychology theory to quantitatively analyze the game object and put theminto the script editing.This method makes up for the lack of qualitative analysisi intraditional interaction design so that the results are more convincing.Summarize the designmethods that apply to other interactive systems through the design and development processso that more designers or developers could get some ideas from this research.Combine thetheory and development and make them reinforce each other so that the research will bemore complete.
Keywords/Search Tags:user experience, multi-sensory, immersive design, ergonomics, Unity3d
PDF Full Text Request
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