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Research On Mobile Application Of Literacy Reading In 3-6 Years Old Children Based On User Experience

Posted on:2019-05-27Degree:MasterType:Thesis
Country:ChinaCandidate:Y Q HouFull Text:PDF
GTID:2348330548462912Subject:Design
Abstract/Summary:PDF Full Text Request
In 2001,the "Guidelines for Kindergarten Education" promulgated by the Ministry of Education clearly and explicitly incorporated the requirements of early childhood reading into the target system of language education.Chinese characters are ideographic characters.complex glyphs,and some differences in stroke structure are very small,easily lead to the difficulties of children learning.3-6 years old is a critical period for reading ability development and "literacy" is an important part of children's ability to read autonomously.Many kindergartens also have to pay attention to the "quality of teaching" due to stress,and there is a tendency of primary school-based teaching in kindergartens.Some educational institutions have grasped the psychology of "exam-oriented education",and even Appeared the educational philosophy of "sound carving,""carving," and "scene engraving" to make children ahead of words,mechanical literacy and literacy.However,this excessive emphasis on literacy,while ignoring the development of children's reading interest,often go into some misunderstanding of children's literacy reading.With the continuous attention and development of early childhood education in preschool children and the popularization of various types of mobile devices and the popularization of educational Apps in the market,this is of great help to preschool children's education and growth.This paper mainly studies the relationship between users and products in the mobile UX design,takes mobile literacy reading as a starting point,emphasizes user cognition and emotion throughout the whole process of design.This article is divided into three parts:theoretical research,case analysis and design practice.Theoretical research analyzes the theoretical knowledge of language education and mobile Applications,cognitive and emotional characteristics of young children,and user experience,and explores methods that focus on user cognition and user sentiment in the user experience of preschool mobile education Feasibility and proposed mobile Application model of language education based on child cognition and emotion.In the part of case study,the paper analyzes and contrasts the experience of three mobile Applications with the highest frequency of children's use in each stage,and summarizes the current situation and development trend of children's using mobile Applications in learning Chinese characters.In order to optimize the Application of mobile literacy User experience design elements laid the foundation.The design practice part uses the proposed design elements to combine mobile Application model of language education for preschool cognition and emotion,and design mobile Application of literacy reading as design object.Through 264 hieroglyphs as the starting point,the introduction of the word source literacy method in Level 1,so that children can well remember the words at the same time pay more attention to the deeper cultural functions of Chinese characters,train the function of thinking,and gradually guide children to read the text,Understand semantics in Level2,and finally have the ability to read independently.
Keywords/Search Tags:User Experience, Cognitive and Emotional Characteristics, 3-6 year-old Children, Literacy App, Origin literacy
PDF Full Text Request
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