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Research And Implementation Of Mobile Software Architecture Based On Availability Mode

Posted on:2015-01-23Degree:MasterType:Thesis
Country:ChinaCandidate:J L TianFull Text:PDF
GTID:2268330428977218Subject:Computer software and theory
Abstract/Summary:PDF Full Text Request
With the rapid evolution of Internet communication and new computing model, cloud computing and pervasive computing technology generally practical, more and more PC users gradually began to complete their tasks through smartphones and other mobile devices to connect to the network, which is increasingly requiring the usability of software. Since there are many essential differences between mobile platforms and PC platforms such as limited local resources, smaller data storage and not stable reliability and throughput than static environment, which makes it impossible for the users to use a mobile device a same as using a PC. The traditional PC-based software platform architecture is no longer suitable for mobile platforms. Therefore, a new mobile software architecture, which is based on usability model, is become a universal concern requirement.There are many different usability needs between mobile platform and PC platform, so designers have proposed a new interaction paradigm, which makes users interact through gestures, maximizing naturalness from human-computer interaction. Different from the traditional WIMP interaction style, due to interaction based on gesture is often the way with a real-time performance, which will greatly increase the energy and communication overhead. Therefore, mobile computing platforms, traditional MVC, PAC and other architecture has become outdated. This paper analysises and comparisons the differences between mobile platforms and PC platforms, and introduces the disadvantage of traditional software architecture, such as MVC, PAC, in mobile platform, and then develops a software architecture for mobile platforms which is based on the traditional software architecture.The traditional view of the current software architecture models cannot well solve the usability need for mobile gesture interaction, so this paper analyzes and compares the difference between PC and mobile platforms of hardware and software as well as traditional software architecture (MVC, PAC) shortcomings in the mobile platform and develop an architecture model based on mobile platforms which is called MSAUM. This model introduces a mediator layer by sending and receiving user events, and convert the user instruction acquired, and handling the event to maximize the efficient use of components, reduce communication and device power consumption overhead, and reduce the coupling with the user interface. At last, based on the model designed and developed a prototype system-a mobile campus, to validate and test the usability and stability of the model.
Keywords/Search Tags:mobile usability, mobile paradigm, mobile user interface softwarearchitecture model
PDF Full Text Request
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