With the developing of the computer technology, the visualization and virtual reality are used in more fields to describe the reality visually. So peoples start to explore many methods to construct visual virtual scenes to simulate the vivid world. Based on the study of the constructive methods of 3D scenes, this paper discusses the constructive technology of model-driven real-time interactive 3D scenes and its application in the irrigation works. Based on the argumentation of model-driven and real-time 3D scene, this thesis works over the principles, methods and approaches of the construction of model-driven real-time 3D scenes, researches on how the running model interacts on the other systems to build the more vivid 3D scene, and presents a primary model which is implemented in OOP.Finally, this dissertation analyses the basic properties of the construction of river 3D scenes, studies how to combine it with the real-time data from the river's data acquisition systems, and presents a prototype of real-time interactive river 3D scene. It can adapt to the change of river's data. |