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Research Of Battlefield Scene Simulation System Based-on Virtual Reality Technology

Posted on:2007-03-02Degree:MasterType:Thesis
Country:ChinaCandidate:Y J MaFull Text:PDF
GTID:2178360215970383Subject:Information and Communication Engineering
Abstract/Summary:PDF Full Text Request
Battlefield scene simulation is the popular technology in research recently, as well as one of the technologies seriously regarded by military. Battlefield scene simulation uses Visual Reality, Computer Simulation technologies to process and simulate various kinds of information about battlefield, so that it can display as the real battlefield. According to the theory above, considering the correlative project, this paper profoundly researched the keystone and primary content of this computer application field.(1) Introduced the conception of Virtual Reality, which is the keystone of the battlefield scene simulation, and the background of the project. Divided the system designing into two parts, modeling and model driving. Then chose the development tools.(2) Described the foundational theory. Profoundly researched the modeling software, TerraVista and Creator. Learned the skills about how to use these two soft wares. Then used them to design the battlefield scene simulation libraries of the models.(3) Introduced the elements and the API functions library of the development tool, Vega. Then used it to build the simulation system of this paper by mastering the modules of this software. .(4) Designed and implemented a battlefield scene simulation system ran at the PC platform. The system contains two work states, distributed and local state, and it can simulate three different environments and the process of the missile attacking the targets, included the voice and special effects information. The program displays fluently, and is easy to control by users in real-time.
Keywords/Search Tags:virtual reality, battlefield environment, scene simulation, TerraVista, Creator, Vega
PDF Full Text Request
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