| The development of industrial and digital revolution has expanded the boundaries of different industries.As a medium for conveying geographical narratives,films stimulate the audience’s desire to travel.Film-induced tourism has become a new topic in academic research since the 1990s,particularly in the United States and the United Kingdom,followed by Australia,Asia,and Europe.With its expansion into Asia,it has become a global theme[1].Initially,research focused on establishing empirical evidence for studying this topic,with a particular emphasis on the power of film and television production in stimulating tourism demand.Subsequently,there were theoretical and methodological improvements regarding influences,development,and marketing initiatives.Currently,interdisciplinary approaches and the commodification of locations and cultures are the focal points of research.However,there is limited research on the experiential design direction through mobile applications for film enthusiasts who follow movies for travel,and the current digital platform designs to enhance the user experience of film tourism are not sufficiently refined.The specific research content is as follows:(1)Analyzing and summarizing the history of film travel,conducting a summary analysis and synthesis of historical literature on film travel,and understanding the emotional needs of film travelers through analysis to establish historical foundations for film travel behavior.(2)Conducting research on the user experience models applied in the design of"Film-induced tourism"app,summarizing and analyzing theories and processes of user experience design,as well as interaction design double diamond models and interaction design processes.(3)Based on user experience design theories and interaction design methods,the design process is divided into seven parts:background analysis,data research,user interview analysis,identifying opportunity points,design strategies,determining the final design solution,and user validation.This research employs both quantitative and qualitative research methods,progressing from foundational surveys to the presentation of the final product,with an iterative design approach.It provides a systematic service and interactive scenario solution for the"Film-induced tourism"community,helping such groups better experience the pleasure brought by film tourism.The research results will contribute to the design thinking for subsequent service provisions in this scenario. |