Font Size: a A A

Research On Game Flipped Classroom Teaching Design Of Primary School Information Technology Course

Posted on:2022-04-12Degree:MasterType:Thesis
Country:ChinaCandidate:W N MengFull Text:PDF
GTID:2518306485979419Subject:Master of Education
Abstract/Summary:PDF Full Text Request
"Information technology curriculum standard of basic education stage(2012)" proposes that the teaching content of information technology in primary school stage should take students' interest as the starting point and activities as the carrier,so that students can "learn by playing" and "learn by doing".In the face of such a situation,how to better mobilize primary school students' interest in learning in the information technology classroom,improve students' autonomous learning ability and classroom teaching effect,has become a problem that information technology educators constantly think about.As a new teaching mode,flipped classroom not only provides students with personalized learning space,but also improves students' autonomous learning ability.However,due to the monotonous learning resources in flipped classroom teaching,students' attention and interaction are not enough.In order to make up for this drawback,the author introduces the concept of game into the flipped classroom teaching mode for research and practice.This paper first expounds the current situation and theoretical basis of game teaching and flipped classroom;Secondly,under the guidance of constructivism learning,multiple intelligences theory and immersion theory,the author analyzes the game flipped classroom teaching in the early stage,designs and constructs the game flipped classroom teaching mode,then carries on the practice in the primary school information technology classroom,takes the two classes(61 people)in grade 3 of G school as the research object,and uses different teaching modes to teach;Finally,through questionnaire survey,performance evaluation and interview,the students' autonomous learning ability,learning effect and students' satisfaction with the game flipped classroom teaching mode are analyzed.The results show that the game flipped classroom teaching mode of primary school information technology curriculum can help to improve students' learning interest,autonomous learning ability and learning effectiveness.
Keywords/Search Tags:game teaching, flipped classroom, primary school information technology
PDF Full Text Request
Related items