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Research Of Online Game Interaction Design Based On QFD Comprehensive Method

Posted on:2017-12-07Degree:MasterType:Thesis
Country:ChinaCandidate:J Y PengFull Text:PDF
GTID:2348330488478778Subject:Art of Design
Abstract/Summary:PDF Full Text Request
As the swift and violent development of the Internet, the status of Online Game as a popular entertainment and a combination of the Internet products and games is also rising.How to do a designing program which both satisfy the player's demands and meet the product's target accurately in a short period of game development cycle time; how to integrate the player's requirements into the development process of online game through design instrumentalities, and then let player have a more excellent experience to gain the satisfaction is the original intension of the course study.The Interaction Design of Online Game is a reasonable process of unify the game interface aesthetics, functionality and that of technical factors, which aims to let the overall performance of game system to be the best, as well as coordinate the proportions of different parts on this basis. The interaction design involves solutions and fusions of various of problems from different fields, contains not only vague and variable subjective elements of design, but also the super-accurate objective design standards. It is a creative thinking and a process of integrated application of diversified innovative approach. Based on this, proceed from the angle of optimize user experience, through study with the interaction design features of online game, in this paper I present the interaction design model of online game based on QFD method, and verification by practical cases and user testes.The research methods is the combination of theory and practice:discuss how to apply QFD in the interaction design of online game from the theoretical level, optimize the design process, guide the subjective and obscure user needs transfer to accurate, measurable design standard and target. Let the online game interaction designer become the transmitter of synchronous collaboration with different apartment, build a communicative bridge between the player and product. The actual case of "Player Space" verifies that introduce the QFD integrated approach fit the game product with quick iteration, system complexity, maximize the player's satisfaction on limited resources. The creative conception of this paper is that introduce QFD in the interaction design of online game, optimize and complete the QFD basic approach in actual application of the design process in theory, put forward the QFD method of comprehensive creation which is based on a combination of KANO model and GMA analytic approach, construct a practical system framework for the interaction design of online game of the whole flow from the demand to output.The study of this subject provides a new research in theory level for the interaction design of online game. It plays a guiding role that will benefit for promote the communication and integration of innovative approach and the interaction design.
Keywords/Search Tags:Online Game, user experience, Interaction Design, QFD
PDF Full Text Request
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