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Design Of Virtual Campus Based On Unity3D

Posted on:2015-02-28Degree:MasterType:Thesis
Country:ChinaCandidate:C ZhouFull Text:PDF
GTID:2298330467950555Subject:Microelectronics and Solid State Electronics
Abstract/Summary:PDF Full Text Request
The paper describes the current status of research on Design of virtual campus system at home and abroad, and summarizes the effects the needs of people in design and function. This paper combines the game engine based on software Unity display technology, analysis of the various aspects should be taken into account interaction design is applied in virtual campus presentation of the concept of interaction design, overall eventually find a object oriented, driven by demand.This article discusses the platform, requirement analysis, interaction design three aspects,briefly introduce the characteristics of3D platform, Unity campus geographic conditions and interaction design. The virtual campus roaming system is the foundation of digital campus construction, and create its research has important practical significance for the future construction of digital campus.It is a three-dimensional simulation of the campus landscape, not only can establish a good image for the school, also can be used as auxiliary tool of campus planning, building on the campus planning in inside buildings, roads, auxiliary facilities, to conduct a comprehensive review of the campus environment of the future dynamic interactive virtual3D environments.The thesis is based on the above theory, the design of interactive display virtual campus of Unity based on3D. The real scene simulation of the campus, the goal lies in the establishment of a easy conversion and interaction of the campus environment. The first part focuses on the modeling of three-dimensional scene, the modeling method of3DSMax, the virtual scene tectonic processes as the clue, by means of "virtual" combined to create the complex static model, the virtual scene modeling common fidelity and display the contradiction of real-time performance, is given. Principle of models design, and the virtual campus scene design optimization. In the latter part of the paper mainly focused on meet the interactive design requirements, including multi people real-time online virtual classroom, virtual laboratory.
Keywords/Search Tags:virtual campus, unity3d, modeling, scene interaction
PDF Full Text Request
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