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The Design Of Anqing Vocational&Technical College Virtual Campus Based On Unity3D

Posted on:2015-12-06Degree:MasterType:Thesis
Country:ChinaCandidate:J L TaoFull Text:PDF
GTID:2298330422486478Subject:Computer technology
Abstract/Summary:PDF Full Text Request
Reasonable use of virtual campus system in colleges and universities, not only candisplay campus information and campus culture live-action stereoscopically, but also canenhance and improve the competitiveness of the colleges and the colleges’ visibility. At thesame times, colleges of organization and management will be more effective. Take Anqingvocational&technical college as the research object, so as to set up virtual campus roamingsystem.Firstly, we collect a lot information of structure and establish three-dimensional model ofreal scene by using3ds max, and texture the model of scene by using photoshop and3dsmax’s material editor, it fully optimize the model and mapping of the scene, and strengthenthe computational complexity of the roaming system. Secondly, we import the model of thescene into the Converse3D and Unity3D virtual roaming platform. Then, we analyze theadvantages and disadvantages of Converse3D and Unity3D, and we develop the roamingsystem by using Unity3D game engine at last.The design of Anqing Vocational&Technical College virtual campus based on Unity3Dis mainly divided into parts as three-dimensional map, interactive roaming and the module ofgame design, which shows the basic function of virtual campus scientifically.Three-dimensional map mainly realize campus by displaying three-dimensional, generalsituation and theme activities. Interactive roaming is divided into automatic roaming,traditional interactive roaming, simulation interactive roaming and the simulation of theweather. The parts of game design mainly display the virtual life of college, the campus andcampus elite counter-terrorism CS, which fully improve interesting of the system, in order todisplay the familiar campus in the game. Therefore, we use the advantages of Unity3Dmulti-platform and publish on different platforms such as PC, mobile phone and the way machine, which improve the level of application involvement.This paper combines the latest natural human-computer interaction technology, and getsrid of the traditional mouse and keyboard interaction, we use the Kinect motion-sensingcameras and collect human movement data, to drive the virtual human movement, and realizethe body feeling feature recognition so as to manipulate the virtual human behavior and drivevirtual people wandering in the campus system.Experiments show that this system excellent displays a variety of functions in the virtualcampus system, which features the somatosensory interactive roaming, in order to strengthenthe innovation of the system. The system is open many interfaces at the same time, in order toadd and perfect function in the future.
Keywords/Search Tags:Virtual campus, Converse3D, Unity3D, Roaming system, The Kinect, Interaction design
PDF Full Text Request
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