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Promote Each Other Virtual Games And Social Entity

Posted on:2014-12-30Degree:MasterType:Thesis
Country:ChinaCandidate:M XiongFull Text:PDF
GTID:2268330398490199Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The success of the games of2K series is not only the success of business and technology, but is also an indirect reflection of the importance of virtual games’gaining strength and support from the society. Virtual games gets inspiration from the social entity and makes continuous development, which attracts game players and those people who are interested in social entity, promoting the development of the social entity. Conversely, the development of the social development also reflects to virtual games, making virtual games get more economic and cultural support and thus they can get along swimmingly with each other and complement each other. Therefore, this article analyzes the subjective reasons and social reasons of virtual games’gaining huge success from the viewpoint of connection between virtual games and social entity, setting the2K series of games as example, and discuss the developing trend of virtual games according to the support from the entity.This essay contains4chapters:The first chapter introduces the general information, design theory and the characteristics of the game" NBA2K". This paper is based on the2K, and concludes that game’s success is linked closely to the outstanding design concept and also the team cooperation. The second chapter describes the evolution history of2K series of games, combines2K games and real basketball game together and analyzes the reference for the basketball game, and also analyzes its contact to society from the viewpoint of the game player experience and artistic charm. The third chapter analyzes the socialization of virtual games, elaborating the concrete manifestation of the virtual game socialization from industrialization, virtual game socialization extending as well as the virtual games’influence on social science and technology, education, art and other aspects. The fourth chapter analyzes the influence and improvement from the social entity on the virtual game development. Film, television, literature can provide the new material and ideas for the virtual game, governments or institutions alliance can provide more effective policies and financial support for the development of virtual game, and provide a broad development platform for the development of virtual games.
Keywords/Search Tags:virtual games, social entity, basketball games
PDF Full Text Request
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