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Reaserch And Design Of The Distributed Scene Simulation

Posted on:2013-10-27Degree:MasterType:Thesis
Country:ChinaCandidate:P SunFull Text:PDF
GTID:2248330371468658Subject:Artillery, Automatic Weapon and Ammunition Engineering
Abstract/Summary:PDF Full Text Request
The Scene Simulation Technology is a very advanced simulation technology in thedomain of the simulation, which combined the techonolgy of computer and graphics, andmaked a man-made virtual environment that could make a real feeling to people. And thedistributed simulation techonolgy is a simulation techonolgy which could connect thedifferent simulation node via network techonolgy, and could make a conjunct simulationenvironment via the transmission of the data.Combined the the benefits of the scene simulation and the distributed simulation couldmake a real-life word, which could connect the different simulation node with each other tomake conjunct 3d dummy environment. If fused this techonolgy into the weapon training andtest, a real-life environment could be made to get a high efficiency.This paper combined the scene simulation and distributed simulation, and realized adistributed scene simulation system, which could be used to the weapon training and test. Thissystem have five subsystem included simulation contrl subsystem, scene simulationsubsystem, fire control subsystem, ballistic trajectory subsystem.A higher exact method to drive the model was bringed viaing analysed the function ofthe path and navigation of Vega, and combined the exceptive instance of weapon training andtest. And a higher applied collision dectection arithmetic was bringed viaing analysed the tangof high-speed ammo.Utilized SRTM data and Creator builded a 3d terrain. In the base of analysing thetarget’s locomotion track and the theory of fire control, realized the fast interaction method.Tested the system, and the result proved that the system had a well response time andresource used rate.The fruit of this distributed scene system can supply the weapon’s training and test, canprovide reference for correlative design work, and have direction sense to realized cosmicdistributed scene system.
Keywords/Search Tags:scene simulation, distributed simulation, Vega, Cteator
PDF Full Text Request
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