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Developing Symbian-based Mobile Games For Series 60

Posted on:2006-11-18Degree:MasterType:Thesis
Country:ChinaCandidate:G WangFull Text:PDF
GTID:2178360212471131Subject:Software engineering
Abstract/Summary:PDF Full Text Request
At present, the smartphone is as new business and amusement of mobile, its extra function is more than before and the multimedia application of the smartphone is as one major function of mobile, growing up rapidly for its convenient Carrying and no restriction of time or region. Mobile games has become the quickest part of development of whole video game domain. Mobile games that take Symbian OS as the technology platform shows big potential market.In the first place,Application Architecture of Symbian OS will be introduced in this paper, then the author will illuminate the architecture of Graphic, playing sound, Sockets-based wireless network and how to send or receive data through BlueTooth technology detailedly, at the end of this paper, a Online Game will be researched which used the scheme and technology refered in this paper. The key technology of the paper:Operating one pixel using the"FBS"interface supplied by Symbian OSDrawing picture on the screen with off-screen technology so that the game will run flatness.Using"DSA"technology to handle with incoming call or switch screen.Playing sound with"media Player"Under the Sockets protocol implement the wide area mobile link through GPRSTransfer data in local area network using BlueTooth technology and implement the synchronization of the game.
Keywords/Search Tags:Symbian, Series60, Smartphone, Bluetooth, Sockets
PDF Full Text Request
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