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The Influence Of Natural Environment On Users’sense Of Control In Virtual Reality

Posted on:2023-09-13Degree:MasterType:Thesis
Country:ChinaCandidate:Z H XuFull Text:PDF
GTID:2568306806976239Subject:Art and design
Abstract/Summary:
Virtual reality industry investment and virtual reality equipment sales increased year by year,the state of virtual reality industry also more and more attention,in the digital content concerned is pointed out that to use virtual reality(VR)developed the characteristics of digital products,make the virtual reality technology can better fu entity,serve the society and the well-being of the people.The user experience of virtual reality products is an important factor to promote the development of virtual reality technology.Due to technical limitations,it is difficult for virtual reality products to balance immersion and comfort when users need to move.At present,the mainstream mobile modes of VR products in the market are translation and transmission.Although the translation method is more immersive,it is easy to cause dizziness Currently,there are two solutions.One requires supporting professional large-scale VR equipment,which cannot be popularized to ordinary families.The other option is to teleport,which reduces vertigo,but makes the user less engaged.According to sensory conflict theory,when the outside world to accept the information does not agree with his past experience,and more than a certain "threshold",can produce a sense of vertigo,therefore,this experiment studied the translation movement mode,the user’s cognition and experience as much as possible match,thereby reducing the possibility of motion sickness,enhance the user experience.Based on the above theory,this thesis on the basis of combing a lot of literature research,environmental psychology and cross design,combining with the characteristics of virtual reality games,in order to enhance the user experience in virtual reality,for the purpose of crown density in virtual reality environment how to improve players control experiment research,find out about quantitative method of virtual reality sense of control.Through the analysis of literature,three factors that can affect people’s cognition in the natural environment,namely canopy density,tree variety richness and road turning radius,were selected as independent variables,and different VR experimental scenes were made according to the independent variables,and finally the experimental scenes were combined and arranged.According to the collected sentences that fit the description of the user’s sense of control in the virtual reality environment,the user was investigated,and the sentence with the highest score was selected as the questionnaire topic,and the hypothesis was proposed.Finally,the experiment was conducted,and the questionnaire data were analyzed by likert five-component scale to reach the conclusion.The study found that,Low canopy density and low turning radius have positive effects on the three dimensions of control feeling: fluency,freedom and precision.The lower the canopy density and low turning radius are,the stronger the player’s control feeling is.However,the effect of tree variety richness on players’ sense of control was not obvious,and there was a slight positive effect on players’ sense of control on average.
Keywords/Search Tags:Virtual reality games, A mirror, Canopy environment, User experience, A sense of control
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