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Serious Game Design Study For Pre-Pregnancy Education Based On Experience Hierarchy Theory

Posted on:2023-07-31Degree:MasterType:Thesis
Country:ChinaCandidate:Z Y HuangFull Text:PDF
GTID:2545306827950889Subject:Art and design
Abstract/Summary:
Under the background of the increasingly severe population situation and the vigorous implementation of fertility encouragement policies by China,people’s expectation of pregnancy experience is also gradually increasing with the improvement of living standards.But at present,there are various experience problems in pregnancy and childbirth,which have certain adverse effects on pregnant women,resulting in insufficient knowledge reserve,insufficient psychological preparation and insufficient communication between husband and wife in the process of pregnancy,and easy to produce serious psychological pressure in the process of childbirth.Among them,the main experience problems are as follows: the focus of pregnancy preparation education is unclear,the transmission efficiency of pregnancy and childbirth knowledge is not high,the interaction experience between couples during pregnancy is insufficient,and the experience of popular science manual is not good.This study first identified the main manifestations of experience loss in pregnancy and childbirth education and the corresponding experience design objectives through literature research on pregnancy education,social questionnaire survey,user interview,and related product analysis.Then through theoretical deduction,the hierarchical structure of user experience elements is combined with the linear structure of experience EEI model to obtain the theoretical model of experience hierarchy.By combining it with two elements of serious game,knowledge and game,a theoretical model of serious game experience level including knowledge level and game level is obtained.Used to prepare pregnant knowledge word frequency analysis,the construction of the knowledge classification method for pregnancy knowledge level,and by the method of literature analysis,case study building for pregnant game level,knowledge level with the game level mapping of experiments,the concrete case knowledge and prepare conceived game mapping relationship,and concluded to education of specific guidance for pregnancy serious gaming experience design strategy,and on the basis of experience design,a strong experience of pregnancy education game manual could be designed.Through the combination of experience hierarchy theory and serious game elements,this study transformed the multidimensional problem of abstract serious game experience design into a specific binary hierarchical mapping problem of serious game experience design in preparation for education,and played a clear guiding function of experience design.The knowledge induction method combined with theoretical literature and practical research used in the research can scientifically and quickly obtain the relevant maternity knowledge needed for serious game design,and the mapping construction method used can quickly build the hierarchical relationship within the model and obtain the operational experience design strategy.Through the experience of building design strategy,in the case of pregnant add primipara for pregnancy education content in the education and psychological counseling related content,combined with serious games in teaching methods and knowledge arrangement and knowledge extraction to improve the efficiency of knowledge transfer,and an increase in couples’ interaction related content and optimize the teaching media design feeling and experience.With pregnancy preparation education as the goal and experience design strategy as the guidance,the serious game designed for pregnancy preparation education has strong functionality.While intervening in pregnancy and childbirth education for families preparing for pregnancy,it can break through a deeper channel of independent learning,improve the pregnancy preparation education system,and improve the confidence of pregnant women in childbirth to a certain extent.
Keywords/Search Tags:Serious games, Pro-pregnancy education, Experience level, Experience design strategy
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