| Nowadays,the state vigorously promotes quality education and makes it a top priority in children’s education,including the transmission of history and culture,the cultivation of artistic cultivation,and the enhancement of aesthetic ability.Modern museums have transformed from collections and research to public education and cultural dissemination venues,playing an irreplaceable role in children’s education as a "second classroom" for learning,and becoming an important part of children’s education.With the development of new media and technology,the field of museum research has gradually shifted from "exhibit display" to "exhibition narrative," from unilateral "information acquisition" to "interactive experience," and from "interactive experience." From "observer" to "participant".How can museums create personalized,immersive and contextualized visitor experiences for children as a special group,and how to establish new paths for children’s education and contextualized experiences in museums that are in line with children’s groups,are the innovations that need to be considered and studied in depth in this paper.The study of contextual experience design in museum children’s education is dedicated to exploring multisensory and interactive,and using virtual reality technology to enhance the experience of child visitors.By exploring artistic communication methods and design strategies for contextual experiences in museum children’s education,a systematic approach to interaction design for children’s museum visitor experiences is thus proposed.This study will take reconstructing the elements of people,objects,fields,and situations as the main strategic direction,and use multi-sensory,virtual-reality,and cross-disciplinary collaboration paths to enhance children’s contextual experiences and learning opportunities in museums.This paper is divided into four main sections to further investigate the paradigm of museum children’s educational experience from the perspective of user experience,and to demonstrate its influencing factors and effect evaluation.The objectives and types of children’s education in museums are first analyzed to integrate the types of children’s experiences in museums.The relevant factors influencing contextual experiences and the conditions for their creation will be analyzed and elaborated from a multisensory,interactive and embodied perspective.This study will use questionnaires,semi-structured interviews,and user experience journeys to conduct field research on children’s behavior of visiting museums,analyze children’s motivation and experience needs when they enter museums,and support the proposed strategies below.At the same time,a model of museum contextual experience is constructed,from which the design of children’s educational contextual experience in museums is carried out,combining the disciplinary thinking of art management with the four dimensions of people,objects,fields,and situations,which are discussed in a progressive manner.Finally,the process of co-creation of contextual experiences is explained,and the evaluation and reflection on the method of designing contextual experiences are discussed.Through design innovation and digital innovation,this study seeks to explore more possibilities for museum children’s educational experiences and create a new museum educational experience environment for children.The feasibility of museum educational experiences for children is explored by examining the educational experiences and service mechanisms of museums from the perspective of children visitors’ experiences. |