| In the course of human social development,infectious diseases have always been one of the main factors threatening human health.In the post-epidemic era,with the improvement of public awareness of public health and social stability,infectious disease prevention education has also received more and more attention.Due to the imperfect development of the immune and respiratory systems and the weak awareness of selfprotection,a variety of infectious diseases are easy to epidemic and break out among preschool children,so the popularization of infectious disease knowledge and healthy behavior cultivation of preschool children has been regarded as an important work.However,due to the general lack of educational experience and age-appropriate teaching aids among preschool educators and parents,infectious disease prevention education is generally presented in the form of "indoctrination" education,which is not interesting and interactive,and the teaching effect is not good.This project takes kindergartens and families as the design scenes,explores the design of play teaching aids for the popularization of infectious disease knowledge in preschool children,so that it can play a fun role in introducing knowledge and help children better understand and accept the knowledge of infectious disease prevention.Firstly,the interactive narrative theory and children’s health education play teaching aids products are studied and analyzed,and the application path of interactive narrative in the design of infectious disease prevention education products is clarified.Secondly,through the user research of infectious disease prevention education,we can understand the awareness of infectious diseases,the learning needs of infectious diseases,and the use of teaching aids in preschool children,analyze user needs,construct user portraits,and analyze design entry points.Then,from the strategic scope layer,narrative structure layer and human-computer interaction layer,the design strategy of infectious disease prevention education teaching aids based on interactive narrative is proposed.Finally,the knowledge of common infectious diseases in children is systematically sorted out,the design practice of software interactive narrative system and hardware play teaching aid products is carried out,and more systematic product design schemes are output and verified.The research results of this paper are based on the theme of "Infectious Disease Planet Adventure",and the design of play teaching aids for the popularization of infectious disease knowledge in preschool children,through the application of interactive narrative concept,mobilizes the enthusiasm of preschool children to learn infectious disease knowledge,enhances the fun and experience of the learning process,enhances children’s awareness of self-prevention of infectious diseases,reduces the occurrence of potential dangers,and provides some experience and reference for the design and development of play teaching aids in the field of health education. |