| Driven by "Made in China 2025",secondary vocational education is constantly reforming,and the requirements of relevant enterprises on the vocational ability and quality of secondary vocational students are increasing.The equipment manufacturing specialty in secondary vocational schools is a part of secondary vocational education and is in a relatively core position.Mechanical Fundamentals "is a theoretical foundation course for equipment manufacturing majors in secondary vocational schools,which plays an important role in connecting the content before and after.This article analyzes the problems of students’ lack of interest in this course and lack of enthusiasm in class in secondary vocational colleges.In order to solve the problem of students’ lack of interest in theoretical courses,this article improves teaching through gamified learning methods,using gamified learning concepts to design teaching for theoretical courses such as "Mechanical Fundamentals",and optimizing teaching quality through teaching practice,in order to solve the problems of students’ passivity and neglect in class.Based on the concept of gamified learning,using Dewey’s "learning by doing" theory and hierarchical teaching theory as research support,we attempt to solve the problems existing in the teaching of theoretical basic courses such as "Mechanical Fundamentals".The main content of the study includes:(1)Starting from the current development status of gamified learning in teaching,combining relevant research background,conducting theoretical analysis of the article through literature search,integrating and supporting the research theory and teaching design research path of this article.(2)By conducting a survey and analysis of the current teaching and learning situation of "Mechanical Fundamentals" among 300 students and 12 professional course teachers,and conducting a questionnaire survey among teachers and students,this paper summarizes the problems existing in theoretical basic courses such as "Mechanical Fundamentals" among vocational equipment manufacturing teachers and students,and summarizes the necessity of implementing gamified learning in the teaching design of "Mechanical Fundamentals".(3)Design a curriculum teaching system based on gamified learning.Based on the questionnaire survey results of teachers and students,analyze and formulate teaching objectives,teaching design paths,and evaluation system construction for the curriculum.Through the final teaching feedback analysis,verify the teaching effect of gamified teaching design in vocational equipment manufacturing majors.The concept of gamified learning breaks through inherent learning methods,stimulates students’ enthusiasm for knowledge,generates a strong interest in the knowledge to be learned,and then cultivates students’ autonomous learning ability.This article verifies that gamified teaching design has certain auxiliary significance in the theoretical foundation courses of vocational equipment manufacturing majors,providing reference and reference value for subsequent research. |