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Design And Research On The User Interface Design Of Mobile Terminal MOBA Games

Posted on:2022-05-07Degree:MasterType:Thesis
Country:ChinaCandidate:Y ZhangFull Text:PDF
GTID:2518306566461074Subject:Industrial design engineering
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Games are the Ninth Art recognized by people after the eight art forms of painting,sculpture,architecture,music,poetry(literature),dance,drama,and film.The game has its own unique language,presenting the appearance of another virtual world to the player.With the rapid development of information technology and 5G networks,electronic games have entered thousands of households and have become one of the best ways for people to relax and entertain.The mobile phone mobile game market has expanded rapidly,and MOBA mobile games have appeared one after another,winning the love of many players.However,due to the unclear positioning of the target players of mobile games and their behavior characteristics,and the phenomenon of homogenization of the game is relatively serious,leading to the lack of some MOBA mobile game users,user experience has become the focus of designers' attention.This article aims to improve the happiness experience of MOBA game players,combined with cognitive psychology and mobile device game interface design,to explore ways to meet players' higher-level emotional needs in mobile game interface design.This thesis specifically carried out the following research work:(1)Analyze the development history of MOBA mobile games and mobile interfaces and the definition of METUX model,summarize the importance and significance of user interface design in MOBA games,and the relationship between METUX model and game interface design.The following happiness experience design lays the theoretical foundation.(2)Through observation method,questionnaire survey and semi-structured interviews,it summarized the influence factors of the game on players.(3)Taking Maslow's hierarchy of needs theory as the starting point,put forward a research on the user interface design of MOBA game mobile terminals,with the help of Professor Rafael A.Carrillo's happiness design model,through the motivation of players to play games,Participation level and happiness experience analysis,summarized the MOBA game mobile terminal user interface design strategy,and then achieve the purpose of improving the emotional experience of MOBA mobile games.(4)Finally,in the design practice,under the guidance of the mobile device MOBA game interface happiness experience design principles and methods proposed in this article,the game interface design is carried out.
Keywords/Search Tags:mobile MOBA games, interface design, happiness experience design, METUX model
PDF Full Text Request
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