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Study On The Phenomenon Of Adultification Of Children In The Scene Of Mobile Online Games

Posted on:2021-03-19Degree:MasterType:Thesis
Country:ChinaCandidate:L K ZhangFull Text:PDF
GTID:2428330602477968Subject:Master of Journalism and Communication
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In 1985,media ecologist Joshua Meyrowitz analyzed the adultification trend of children in the TV era from the perspective of media technology.Thirty years later,TV seems to have become a "past tense".Mobile media has been deeply embedded in children's lives,and the trend of adultification is increasing.The accompanying mobile online games are attracting the attention of children players with vivid pictures and the pleasure of operation,and reconstructing the contemporary childhood.Based on this,this article considers mobile online games as a new type of media along the direction of Merowitz's media situational theory,and examines the impact of mobile online games on children's "adult",that is,the mechanism of mobile games.Mainly study two questions,what kind of scene does the mobile game shape? How did this scene lead to the adultification of children?The overall context of the article is "new media-new scene-new behavior" as the main research framework.Using mobile online games as a new medium biased towards children,we explore this kind of game narrative scene,game character scene,game social scene,game segment scene,and game business scene created by mobile online games through participatory observation and interviews.The impact of new media scenes on children.In the shaping of the scene,it has historically investigated the changes from traditional game scenes to modern mobile phone online game scenes;it focuses on the analysis of three mechanisms and effects of mobile game scenes that lead to the adultification of children,one is the virtual fusion effect,and the other is the immersion effect.The third is the transduction effect.The results show that under the influence of mobile game scenes,children's language,appearance,behavior,ideology and values all have an adult tendency,which is specifically manifested in the expansion of children's discourse system,the maturity of external images,and the tendencies of behavior and values to adults.aspect.In response to research problems,the article has been expanded forward and backward respectively.This paper sorts forward the changes of our country's view of children and lays the value orientation of research: children are not small adults,children are children's modern views of children.Regarding the problem of adultification of children caused by the current mobile games,on the basis of adhering to the modern view of children,suggestions and suggestions are provided from three aspects: game providers,supervisors and children themselves.The influence of mobile online games on children's adultification is a proposition that keeps pace with the times and is constantly updated,and is also a proposition with important practical significance and humanistic care.Although this article discusses the impact of mobile online games on children,it attempts to analyze the role of media in the construction of children and society and its profound impact from a broader perspective of the changes in the media environment.However,with the continuous development of technology and the continuous emergence of new media forms and game forms,this requires us to constantly refresh our horizons and update existing theoretical dialogues while paying attention to the present,and to discuss this proposition for a long time.
Keywords/Search Tags:Mobile Online Games, Adultification of Children, Scene, Virtual Fusion, Immersion
PDF Full Text Request
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