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Design And Production Of Natural Landscapes In 3D Animated Scenes

Posted on:2017-11-30Degree:MasterType:Thesis
Country:ChinaCandidate:N K LuFull Text:PDF
GTID:2358330515958301Subject:Engineering
Abstract/Summary:PDF Full Text Request
With the development of science and technology as well as update of software and hardware.3D animation technology has been gaining a consistent progress.The 3D technology is widely used in animation movie and Hollywood visual effects blockbuster.Besides.3D virtual scenes are also broadly used.3D landscape makes a very large proportion in this industry.Through literature review.Use the method of comparison?It can be easily found that professional documentation about the design and production of 3D natural landscapes are destitute and haphazardly.Even though it is widely covered,insufficient professional demonstration on one fold natural landscapes represents a critical problem.Practical problems about high end design and prodction of 3D natural landscape can not be summerized in these three types of literature,besides some traditional methods and techniques should also be upgraded according to the development of software engineering.This passage aims to classify the scattered theories in current documentation and then make some explanation and supplement,so as to form a comprehensive documentation about the design and production of 3D natural landscapes.Then,through comparison to some foreign cases,advantages and diadvantages about the design and production of 3D natural landscapes can be found.The gap is mainly about style setting,color representation,layout details(including flora,mountains etc).Filling the gap will help to complement one another perfectly.Finally,during the production,especially in the mix with the practice of Final Layout Demo.various problems will arise,such as the confirmation about the type of design,the detail description about the flora and the mountain,the producing method of dynamic flora and the bearing capacity of the software and hardware about the natural landscape in large scale.What we need to do is to summarize these problems and give some specific solutions.Based on some researches and practical operations,we optimize the integrated application of these software,and different object and different link will be applied into different software,Then it comes to the solutions,including the application of the large scale 3D landscapes and 2D settings,the processing scheme for the accuracy of false replacement of the stones on the mountain,emergent solutions to the dynamic flora and the simple solutions to the environment,such as the storms and clouds.It is a creative action to the existing professional natural landscape design and production.We can come to the conclusion that improvement should be taken seriously in our daily natural landscape design and production.That is,first,we need to master theoretical knowledge,design principles and then making full use of them.Second,we should grasp all kinds of advanced software and plug-ins.Finally,in the practice of Final Layout Demo,we need to adopt a series of new techniques when dealing with difficulties,so as to achieve the purpose of simplifying process,efficiency improvement and quality optimizing.
Keywords/Search Tags:3D, natural landscape, design and production
PDF Full Text Request
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