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Research On Gamification Teaching Of Chinese Language Courses In Secondary Vocational Schools

Posted on:2018-09-15Degree:MasterType:Thesis
Country:ChinaCandidate:H Y ZhangFull Text:PDF
GTID:2357330512991445Subject:Subject teaching
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At present,the state attaches great importance to vocational education,but vocational education is still a weak link in the field of education?Most of the students are weak in the basic knowledge of Chinese,coupled with some students are forced to study by their parents,some students focus on specialized courses and make light of public cultural basic course,so the situation of Chinese class is not optimistic,the enthusiasm of students is not high,Many students are tired of learning.However,many tired of learning students are fond of playing,such as computer games and mobile games.Based on the above reasons,this paper tried to introduce the game into the classroom,studied the game-teaching of vocational Chinese curriculm,in order to achieve the purpose of improving students' interest in learning.I studied a lot of literature,found that the current language game teaching research focused on primary school,less focused on middle school,the vocational education even less.Based on the actual situation of vocational Chinese teaching and the different time occupied by the game in the class,I first proposed the anchored game teaching mode and the embedded game teaching mode.I have studied the correlation theory ?characteristics and practice process of the two modes.Besides,I have given the case and analyzed the case.In order to verify the effect of the game teaching in my vocational school,I have taken two classes with similar nature from the first grade of the school.I have proved the feasibility and the effect of the Chinese game-teaching by means of questionnaires,teacher interviews and stage tests.Practice has proven that the game teaching of vocational Chinese curriculum could improve students' interest in learning.As the anchored game teaching mode and the embedded game teaching mode are first proposed,they are not mature enough in theory and practical application,yet to be improved.In general,this thesis enriches the game-teaching research of vocational Chinese curriculm,and provides some ideas for this research.
Keywords/Search Tags:game teaching, teaching mode, teaching effect
PDF Full Text Request
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