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The Exploration And Application Of Scene Design In Mobile Adventure Game

Posted on:2018-02-18Degree:MasterType:Thesis
Country:ChinaCandidate:J G ChaiFull Text:PDF
GTID:2348330536452389Subject:Design
Abstract/Summary:PDF Full Text Request
With the continuous development of science and technology,after the game market experienced end game and web page game,until five or six years ago,with the appearance of smart phones,mobile games rapidly rise and break out.Mobile game industry from rising to experiencing three years' bubble period,until recently the mobile game market is gradually mature and stable.At the same time,Mobile Games industry also faces the transformation.Increase of game type marks that some game types which are underachieving before gradually become the touted object.Excellent adventure mobile games and user groups are increasing year by year.New game pattern that is diversified and breaking the tradition has already been born.Game's design and production requires the perfect unity of technology and art.Mobile game's design methods have many differences with traditional games,and it is particularly evident in the design of the scene.This paper makes research and discussion from external performance of the scene design and internal functions these two aspects,in order to sort out scene design methods and design principles that are applied to mobile game.Firstly this paper makes summarization and explanation to the concepts of mobile games,adventure games,scenes design and so on.Further it makes research on the development situation of this type game at home and abroad,thus it points out the advantages and disadvantages of mobile games,the main problems it are facing and the potential market for adventure mobile games.Then from the game play and the game features of adventure mobile phone games,it illustrates the importance of scene design for this kind of mobile games.Through the above research and summarization,this paper puts forward the problems that scene design theory of mobile adventure game is not perfect.Therefore,the first part content of the research from the angle of scene design external performance illustrates the special principle of adventure mobile games' scene design,and draws lessons from the hand held games' design,color design,space design,atmosphere creation three aspects to put forward design's simplicity,intuition,guide etc.The second part content of the research is from the perspective of the internal functions of the scene design,through dissecting actual cases,analyzing game players' psychology,summing up working experience and other methods,summarize some scene design's skills,such as through the elements' design to road,separation,the hole,and branch road in order to create a scene that can stimulate game players' exploration desire,through the landmark,light,fog,and other elements' layout to make induce and design.In the game scene it makes road guidance to game players.Thesecond part of the design skills is the key to the scene design,based on this,using the first part of the mobile games' principles of scenes design aesthetics,we can produce a complete,playable game scene.The last part through the original mobile phone adventure games' scene design practice,it introduces mobile phone games' scene design's production procedures,key links,etc,and sums up the key points in the production process.This subject makes perfection to concept of mobile games' scene design,makes systematic analysis,summary and induce to mobile games' scene design's design aesthetics principle and design techniques,and makes up for the situation that scene design theory is not perfect in the design of mobile games,which provide theoretical support and practical guidance for the adventure mobile games' scene design.
Keywords/Search Tags:Mobile Game, Adventure, scene design, Simplified Design, Indicator Design
PDF Full Text Request
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