| The popularity of computer technology and personal computer make game industry the development of an unprecedented prosperous. The game industry has become a new economic growth point in China, which is honored as the sunrise industry, the green industry and the gold industry. More and more people pay attention to the game design. relative to other areas' design, the game design pays great attention to the technical leading edge and discipline overlapping, and thus their research ideas should be also associated with a systematic knowledge of relative subjects to discussed, in particular, computer science and design aesthetics.A very important work in game design is the game fine arts design. Esthetics factors have affected the game design enormously. At present, the kinds of design esthetics have the architectural design esthetics, environmental art design esthetics, products design esthetics, clothing design esthetics, animation design esthetics, film and television design esthetics, visual communication design esthetics and so on, but game designs esthetics research is extremely weak and the correlation theories system has not been established.The game designs aesthetic theory is great and profound topic, so I have a lot of questions to study constantly because of my limited ability and superficial knowledge nowadays. The article is mainly discuss game design technique application from aesthetic factors and provides the effective design mentality and the reasonable technical support for the game fine arts designing. This paper introduces design esthetics and the basic concept of the game design and discusses the important relations between design esthetics and the game design. Besides, it elaborates several important fields in the factors application of the game designs esthetics, including designs and theory of game role, game scene, game light shade, game special effect, game user interface and so on, which is also the central content in the article. What is more, it elaborates the related contents of the game arts design system, such as original design, model construction, texture design and game animation. At the same time, it analyzes the difficulty in applied technology of the game to design esthetics factors and forecasts its development direction.The article mainly has the following several research results:â‘ Role design matrix creation method. This article introduces the role design matrix creation method, using decomposition and arrangement combination of shape, clothing and individuality to create infinite role images.â‘¡The game style mainly manifests in the game scene style, and this article discusses the style tendency of native games by the analysis to traditional architectural.â‘¢In the game special effect, it expounds the particle system and the billboard technology, and it discusses the particle special effect and the design making methods of billboard technology unified the virtools software.â‘£On the software user interface research results, it generalizes the game user interface design theory frame, and it provides the reasonable design mentality and the principle and the method for the game user interface design. |