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The Design And Application Of An Interactive Chlid Audio Book Based On "Father In Pocket" Series

Posted on:2017-09-05Degree:MasterType:Thesis
Country:ChinaCandidate:H ShangFull Text:PDF
GTID:2348330503992640Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the widespread of smart phones and tablet PCs, the publication of traditional paper book has been challenged by its electronic counterpart. Statistics shows that the publication of e-book and children's book has seen the fastest year-on-year growth in the global book market. Compared with paper book, digital book has a great advantage which is particularly obvious on children's book. Since Apple Inc. continuously launches its new iphone and ipad, the newly digitalized children's book becomes increasingly popular among kids and their parents. In addition to the images and music, a good man-machine interaction provided by such books is the main reason for its popularity.As children are so important for the nation's future, their education is closely followed by their parents, teachers and the whole society. How to select excellent supplementary teaching material has always been a hot issue in education. Literature books, rich in content, are significant for children's growth since they introduce elementary knowledge and set good moral examples. Considering the peculiarity of the age stage, children are necessary to acquire new knowledge. Therefore, an interactive children's e-book should be tailored to children's reading habits both in content and form. Besides, its interactivity needs to be fully utilized to bring children a good reading experience, with the combination of their vision, audition and sensation, which at the same time helps improve their abilities in cognition,observation and imagination. Statistics shows that since 2012, children's book market has expanded greatly with an incredible sale of children's e-books. Many countries have taken story-type children's book as the material of digitalized book in future.This proves that children's e-books, combined with characters, cartoon images and music, have been the focus of marketing in today's children's book market.Unity3D is one of the most advantageous game engines in the mobile game industry which enables designers to accomplish game development efficiently with only a few scripting language. In the process of game design and development, plane software like Photoshop can be used to draw UI like the interface, buttons, and figures.Then, we can combine two-dimensional images with Unity3 D game engine and utilize its script and animated drawing function to design an App suitable to intelligent terminals like ipad and iphone.This thesis takes interactive e-books as the object of research, comparing and analyzing application programs of this kind on the market.Based on that, the thesis also aims to design an App book with the best seller “Father in pocket” series as the material. The book series is written by Yang Peng who is under contract with the Walt Disney Company. To achieve the desired results, theauthor has investigated the functional requirements of such products and made a feasible design plan, which helps to develop an interactive audio book for kids with Unity3 D game engine.
Keywords/Search Tags:interactive, children's e-books, APP, Unity3D
PDF Full Text Request
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