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Research On MAX-based Role And Scene Production Methods

Posted on:2010-05-10Degree:MasterType:Thesis
Country:ChinaCandidate:G YangFull Text:PDF
GTID:2178360278473926Subject:Software engineering
Abstract/Summary:PDF Full Text Request
3DS MAX is the world's most widely used three-dimensional animation software, and has powerful features such as technical complexity of the operation. In this paper, the MAX-depth study of the role of animation in the scenes and large-scale production methods and techniques, character animation in production, based on contour shape and based on local welding and the use of hair modeling the role of mapping in large-scale aspects of the scene produced a number of point light configuration so that the objects in the scene with the effects of exposure to natural light. These methods involved in mapping, modeling, role in movement, lighting configuration, and so on renderer.Using the modeling method proposed in this paper: we have created a complete model of the human body. Contour-based shape modeling techniques and methods, a human hand, ears, feet, head, body, clothes of these key parts of the modeling; and the use of methods based on local welding combinations of these components, and then overall adjustment; in the construction of the hair model, hair texture using the modeling method, the realization of the model could flowing hair. Through the use of these methods, we achieved a more accurate and more efficient model for the construction of the human body, eliminating the need for unity gradually squeezed out, while at the same time while out of the lengthy time to adjust. Production in the scene and put forward a number of the configuration of light source, using this method, the scene in the production process, the use of hemispheric model grid hanging lamps, the lighting makes the scene has reached more than 100, was a real soft the effect of natural light exposure; handling in the sky using the celestial sphere model of seamless mapping technology, the lens effectively avoided unnecessary screens; to the use of VR renderer, saving a lot of rendering time, but also increased the screen effect.
Keywords/Search Tags:Three-dimensional Animation, MAX Technology, Role, Modeling, Scenes, Production, Shape Contour, Local Welding
PDF Full Text Request
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