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Design And Implementation Of Physics Experiment Module In The Logical Animation Platform

Posted on:2010-12-07Degree:MasterType:Thesis
Country:ChinaCandidate:M Y GongFull Text:PDF
GTID:2178360275979689Subject:Computer application technology
Abstract/Summary:PDF Full Text Request
Physics is a discipline that takes experiment as basis, and the learning effect of physics is mainly considerably decided by the experiment. But in tradition physics classroom, due to various reasons such as lacking of experiment environment instrument, the experiment environment is limited and the some experiments condition are not-user-friendly, the experiment effect is unsatisfactory, accordingly. It is very difficult to arouse the enthusiasm and initiative of the students, and it is also difficult to help the students to understand the difficult point of the physics concept and law effectively.The development of computer art gets our physics teaching new opportunities, the appearing and applying of the new teaching patterns makes the physics learning a qualitative leap. Following the multi-media, a new teaching implement has appeared: simulated experiment of physics. It is different from the tradition laboratory which uses material object to do an experiment, and it is also different from flash which can only demonstrate the experiment animated cartoon, the simulated experiment of physics can carry out an experiment as the same as the tradition laboratory, and get the experiment data, but it is unnecessary to buy any equipment and material.Nevertheless, there are several problems in the emulation physics experiment software that exists currently, such as:(1) Most of the content of the software is invariable, the experiment equipment are built-in, changing experiment equipment is impossible, and short of flexibility is the biggest problem.(2) Several experiment platforms are divided into several branches, the software operations of the different branches are different, and they will increase the complicate degree of the software.(3) Most experiment platforms can only simulate experiment circumstances, and the processing monotony is simple. They usually demonstrate the experiment by unitary animated cartoon, and there is no supporting demonstration, such as VF , video frequency.(4) There is no number manages mechanism, most platforms can only blurred reflect experiment process, and can not simulate the experiment process accurately basically.(5) There is no extended function, and the consumer cannot define new actions.In view of the problems above, we designed and realized the physics experiment module. The physics experiment module took the tradition physics teaching theory and the simulated experiments of physics as a basis, and leaded into the number reason mechanism, logic animated cartoon, and the realize mechanism of the logic cartoon. Several important functions were added into the physics experiment module, such as motion design, background material, learn coupling back, expanding function, and so on. Users could add the warehouse functions whenever they wanted. This physics experiment module was better than the emulation experiment software that currently existed in the fields of function, effect, expanding.The main arrangement of the article is as follows:The first chapter mainly introduced the research significance and the current status of the research, and presented the outline of this paper.The second chapter expounded the related theories of the logical animation and the physical simulation experiment. Logical animation was introduced from three aspects, which were the dynamic geometry, the logical animation, and the animation realizing mechanism, respectively. And the necessity of the physical module was analyzed in details.The third chapters introduced the designation and realization of script language and programming environment, and the compiling and translating of the programming environment was the emphasis of this chapter.The fourth chapters proposed the method of module design, which was introduced in detail, and the file-store technology was introduced.The fifth chapters took two representative physics experiments as examples, explained the different between the tradition physics experiment and the experiment under our physics experiment module. The sixth chapters carried out a summary on this paper, and pointed out the direction for future research.
Keywords/Search Tags:simulated experiment of physics, logical animation, script language, programming environment
PDF Full Text Request
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