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Design And Research Of Cluster Animation Rendering System Based On Middleware

Posted on:2010-04-12Degree:MasterType:Thesis
Country:ChinaCandidate:Y Z WuFull Text:PDF
GTID:2178360275968971Subject:Computer software and theory
Abstract/Summary:PDF Full Text Request
Rendering is an important step in animation production.At present, it is adapting a single island-style way in this industry domestically.In the absence of network-based distributed resource management,rendering node fault detection,exclusion and software system for distributed storage of rendering files,remaining using manual management to complete the specific rendering techniques can't achieve intelligentization and automatization of the rendering works,as a result,the work efficiency decreases and lead to the waste of resources.In recent years, Computer clusters technology as a hot topic in computer field can not only solve the traditional rendering system problems successfully,but also monitor real-timely on the network,the node state machines and procedures state,deal with fault-related transaction processing nodes and quickly visit the rendering files of the cluster.Middleware is the general services between a platform(hardware and operating system)and application,and it can well solve the problem of heterogeneous distribution.Therefore,this thesis has studied the animation rendering problems mentioned above combined with computer cluster and middleware technology.This paper first introduces the research background,reasons, purpose,and contents,explains the statue quo of research and development trends of the cluster rendering animation,introduces the overall design and detailed design of each module of the cluster rendering animation,and discusses the key technology that needs in the system.In allusion to the problem that it can not deal with the detection and troubleshooting of the rendering node fault by using the traditional animation rendering system,this paper brings the idea of node trust,and designs the communications middleware.Combined with cluster nodes united judgment principle,this idea mentions a Detected Comparison Algorithm based on trust Level.This Algorithm can monitor real-timely network status,node status,software,and storage systems.If the monitoring meets the default nodes,it would move the default nodes to other nodes immediately.This paper introduces the idea of distributed file storage,designs a network storage middleware,unified addresses for information nodes in files,through the hash function,calculating file information unit to be storaged and get a hash value,calculating the match of the hash value with the file information unit,and store the file information and unit on the most matched file information node.Finally,it tests on the storage middleware.The experiment result proves that this storage structure well improves the overall function of the cluster animation rendering.
Keywords/Search Tags:Animation Rendering, Cluster, Middleware, Heartbeat Detected, Distributed Storage
PDF Full Text Request
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