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Research Of Test System Of Middle School Geography Based On RPG Game

Posted on:2009-09-12Degree:MasterType:Thesis
Country:ChinaCandidate:S H YuFull Text:PDF
GTID:2178360245473109Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Game addiction has become a society phenomenon, which causes the concern of all circles of society. Game has so big attraction because of game's characteristic of challenge, illusion, curious, control, target and competition; it caused someone to throw himself\herself in it. Now, the idea of using game in teaching is brought up, which has good application future. Test is a method valuing the result of teaching; the writer looks the test as a part of learning process. Because of the similar of test and game's coming through the gateway, if using game into test, it will eliminate anxious of students. Let students have a test in a scene; test will become a happy matter. In the game scene, students will have deeper impression of knowledge. It will attract students to learn more relative knowledge more interesting in order to pass the gateway. It will arouse interesting of learning knowledge.This article based on geography of middle school carried on the research. The learning content of "Chinese topography" was showed by RPG game. And the content was brought up by question, so game applied to test system. Grade Three students were tested to verify the assume to reach a conclusion.In the front part of this article, the writer introduced some keywords and mainly technology used in this system. The first chapter mainly gave an introduction about this article's research background, meanings and method. The second chapter retrospected relative documents. The third part mainly expanded on the key technology about system development. Based on the system built by the writer, the writer mainly introduced the contents of game plans and game engine.Be based on the front question analyze and technology line chosen, the latter half of this article was centered on design, development and application of the system. The fourth chapter brought up the idea of how to design the system. Using the tools of VC++ and GAF library, the writer built the game framework, then introduced this system's game drama, game script and the design of test evaluation. The last part of this chapter was the realized plan of the system. The fifth chapter designed an experiment to apply the system in order to reach a conclusion.At last, the writer analyzed the limitations of this research, then forecasted the further research and gave the work directions.
Keywords/Search Tags:RPG game, Game addiction, Test anxiety
PDF Full Text Request
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