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The Design And Implementation Of Online Games Virtual Goods Trading System Based On Light-Weight J2EE Framework

Posted on:2008-07-04Degree:MasterType:Thesis
Country:ChinaCandidate:J CaoFull Text:PDF
GTID:2178360215982386Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the development of digital recreation industry, and the out coming of those digital products which include online games, cartoons, movies, music etc, structuring a recreation platform and building a healthy digital recreation culture has becoming the brand new target of digital industry both domestic and abroad. Actually online games has become the important part of digital industry and also taken the leading role of digital recreation market.In the past few years online games have developed incredibly, more and more players have joined into the ever interesting digital games world, and they spent more and more time and energy to build their roles in the virtual world, in order to have more fun in the online games they need get those virtual equipments to help them, such as virtual money, weapons, tools, pets etc, but in order to get those virtual equipments they need to extra time and money, thus those virtual equipments formed their value and becoming more and more valuable because more and more online game players need them. By the means times, online virtual goods trade came into being according to the ever increasing demand, thus in order to satisfy the demanding of the market an online virtual goods trading system needed to be built. The aim of my paper is to construct a stable, flexible, and secure virtual goods trading system.The paper mainly described how to build a convenient platform for the online games players to exchange what they need on it freely and safely, this paper will not give out too much details of how the system was built, in fact we emphasize on how to use the layering theory to simplify the system designing and development and how to design the system to deal with the user's order and complaints.The main characteristics of this system are as follows:I. This system adopted the most popular light-weight J2EE framework and used the Struts + Spring + Hibernate model, by doing this the system builds up a virtual goods trading system for online games which was based on the layering structure and the decoupling programming theory.II. Having designed a proper solution to deal with those complex changes between the sellers and buyers in the virtual goods trading system for online games.The system mentioned in this paper has functioned properly in the first stage of virtual goods trading system of one digital recreation company, and the success experience of this system can give references to other similar online goods trading system.
Keywords/Search Tags:Virtual goods, Light-weight, Framework, J2EE
PDF Full Text Request
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