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The Generation Technology And Application Of Stereoscopic Dynamic Image

Posted on:2003-07-29Degree:MasterType:Thesis
Country:ChinaCandidate:G Y ZhaoFull Text:PDF
GTID:2168360062985673Subject:Computer applications
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The research we are involved in is strereoscopiclization in VR technology, which is a component of VR research areas. The vision display system of VR can be approximately divided into three categories: Head-Mounted Displays (HMDs), high resolution CRT system and three-dimensional stereoglasses connected with traditional display. As far as it goes, the latter two systems will be widely applied in civil area. But no matter which system is used , we must settle the problem of stereoscopic display and stereoscopic image source. Compared with traditional display technology, the stereoscopic display technology (namely stereoscopic technology, parallax technology) mostly uses human vision principle for reference, and makes the flat image have the true solid impression, that is to say, makes the flat image have depth of field sense according to the parallax of two eyes. Now software and production are one of the key problems blocking the spread of practice VR. As we all know, if there is not the production that people are interested in, viewing device cannot be expanded no matter how excellent it is, just as computers can not find a good market without softwares.There are approximately two aspects of stereovision study: one is the research and development of hardware, such as the viewing equipment including the VR viewing device on computers, on TVs and the simple image viewing device. The other is the study and development of software, which includes the generation algorithm of stereoscopic image, the skill and method of fleetly generating stereoscopic videos with high efficiency. In this thesis, our research work mainly focuses on the second aspect, including: 1 Perfecting the generation algorithms of stereoscopic image and videoOn the basis of moving flatly, we brought forward the cylindrical projection and spherical projection algorithms, projecting the flat image or video from two viewing points to the cylinder or sphere to get the stereoscopic image or video, and compared these three algorithms based on the theory and practice.I2 Completing the design and development of the "Generation and Compression System of Stereoscopic Video"According to the stereoscopic generating algorithms, we completed the "Generation and Compression System of Stereoscopic Video" with Object-Oriented Programming method. This system can process the BMP and AVI files to generate the stereoscopic BMP and AVI files or the stereoscopic DVD files which are encoded with MPEG2(Moving Picture Experts Group) standard.3 Making some excellent true stereoscopic programs with our "Generation and Compression System of Stereoscopic Video"We used the stereoscopic algorithms to process the "Olympic Green" animation which was generated by 3DS MAX and the famous film "MATRIX".4 Elementary implementation of layered stereoscopic image and effect comparisonWe explored the layered stereoscopic generation on the basis of object segmentation. Before the stereoscopic transform, we process the image to make it layered, then apply different methods and set different stereoscopic parameters to different layers. Finally, we synthesize these processed layers to get a whole stereoscopic image. We compared original stereoscopic image with the synthesized stereoscopic images generated on the basis of layered images.We theoretically discuss the object segmentation and autostereoscopic technology. At last, I summarize the work of this thesis and discuss the potential research topics in the future.
Keywords/Search Tags:VR(Virtual Reality), stereoscopic, MPEG2, cylindrical projection, spherical projection, layered, autostereoscopic technology, multimedia
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