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Leveraging technology and creativity among self-employed textile artists and designers through the use of geometric software

Posted on:2007-07-08Degree:Ph.DType:Dissertation
University:North Carolina State UniversityCandidate:Anderson, Karen MillerFull Text:PDF
GTID:1458390005481697Subject:Business Administration
Abstract/Summary:
Self-employed textile artists and designers have many obstacles to overcome; among these obstacles are the use of technology in their work and locating affordable software applications that can be used in their studios. There are a number of specific software applications used in industry for textile design. While these systems are extremely powerful and function well for the purpose for which they were designed, they are often expensive, inflexible, and proprietary, which may limit collaboration efforts as well as production capabilities. This very fact may act as a deterrent to the use and adoption of the technology by self-employed artists and designers.; There are many software applications that were developed to create patterns for disciplines other than textiles. These programs may have potential for use in textile design and may well be more affordable to the microentrepreneur. Because these applications are mathematical and scientific-based software applications, designers are likely to be unaware of their availability and application to textile design.; The purpose of this study was twofold. One was to identify and survey the many geometric software applications that have been developed to create pattern and design that have potential for use in the textile industry. The exploration of these applications not only increases awareness of other disciplines, it extends the artist's vision and creativity. All of the software applications are readily available as freeware, shareware or off-the-shelf. The majority of these applications are downloadable, providing for easy access.; The second step was to develop a framework for the Geometric Software-Textile Design Process Model and to further develop a sequence of steps in the form of mapping or an algorithm that will provide the leverage needed for the use of technology among self-employed designers and artists. This study will identify not only each step in the process, but also the knowledge needed to complete each step. If the technological skills, knowledge and process are identified, then they can be taught and utilized. The knowledge gained as part of the development of the model will assist with the selection of non-traditional geometry-based applications that can be used in the design and creation process. This study introduces technology-driven design through the use of geometry-based software and a textile design process that can be used by the self-employed artist or designer in his or her own workshop or studio to generate new ideas and aid in the creation of their work.
Keywords/Search Tags:Textile, Artists and designers, Technology, Self-employed, Software, Among, Geometric
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