| With the rapid development of information technology,programming teaching has gradually become an indispensable educational task in the basic education stage.The grammar of traditional programming language is relatively complex,it is not suitable for students in primary school to learn,and graphical programming is more in line with the psychological characteristics of primary school students because of its visual characteristics.Therefore,the graphic programming course has gradually shifted from the community interest course to a regular compulsory course in many primary schools.Although graphical programming is widely welcomed in school education,but its teaching method is still dominated by teaching method.Students are limited to the established learning objectives and mechanically imitate the teacher’s demonstration cases,which deviates from the original intention of graphical programming teaching and is difficult to meet the needs of creative design and transposition thinking.The design thinking mode has relatively mature theories,methodologies and tools in these aspects,which can provide support for students’ thinking process.Based on this,this study combed and analyzed the relevant literature,and designed the primary school graphical programming teaching activities based on the design thinking mode by using the research methods of questionnaire,interview and experiment.First of all,this study combs the relevant research status of design thinking mode and graphical programming teaching,defines the concept of design thinking,graphical programming and teaching activity design based on the existing research results,and obtains the guidance of this study by analyzing Dewey’s "Learning By Doing" education theory,Constructionism learning theory and Activity theory.Secondly,this study establishes the basis for the design thinking mode to support the primary school graphical programming teaching by sorting out some problems in the graphical programming teaching,and analyzes the feasibility of integrating the design thinking mode into the primary school graphical programming teaching.On this basis,it further summarizes the design principles of the primary school graphical programming teaching activities based on the design thinking mode,The framework of primary school graphic programming teaching activities based on design thinking mode is constructed,which includes five stages: finding problems,defining problems,scheme design,work production and sharing and display.Finally,this study designs and configures the elements of the primary school graphical programming teaching activity framework based on the design thinking mode,designs the primary school graphical programming teaching activity based on the design thinking mode,and verifies the effect of the teaching activity by carrying out educational experiments in the teaching practice of a primary school in J City.The experiment shows that the primary school graphical programming teaching activities based on the design thinking mode can improve primary school students’ interest in programming,their learning attitude to science and their attitude to programming courses,so that primary school students can better master the relevant knowledge and skills of graphical programming,and improve the pupils’ creative tendency level. |