At present,the country pays more and more attention to the cultivation of national cultural quality.Popular science books,as a medium for children to learn scientific knowledge,play an important role in children’s growth.The application of emerging AR technology to children’s science books can realize the interesting integration of digital virtual presentation and thesis books,meet children’s demand for innovative reading methods.How to effectively combine technology and popular science books design has become a hot topic in current research.This thesis analyzes the research of immersive experience theory and the development status and problems of AR technology by literature analysis and investigation.According to the theory of immersive experience,analyzes the performance of current popular science books for children to satisfy immersion,extracts the key for improving immersion and adapts to AR technology.Applying AR technology can optimize immersion experience,reduce cognitive load,enhance narrative expression and enrich multisensory interaction.Through the analysis of children’s cognitive characteristics,needs and the content and form of books,the feasibility of AR technology applied in children’s popular science books is concluded.The design principles of AR popular science books for children are drawn,the integration of science and art,the combination of interaction and narrative,the matching of cognition and ability,and the balance between virtual and reality.The "double drill model" was used to find the pain points,and the design scheme was focused.The interface design to reduce efficiency resistance,3d model to match popular science content,audio-visual design to reduce cognitive difficulty,audio and sound design to create a situation.Finally,the design practice of ‘Zhebawei’ AR popular science books for children is carried out with practical method to verify the above conclusions and summarize the research results.Based on AR technology and immersive experience theory,the immersive design of children’s AR popular science books was studied,and the design principles and design methods were further proposed.Looking forward to provide a certain theoretical basis and design method reference for the design of children’s AR popular science books. |