| The rapid development of augmented reality(AR)technology provides a brand new means for the display and inheritance of cultural heritage,and is widely used in the display of cultural heritage with its features of interactivity and fun.This thesis takes cultural heritage augmented reality applications as the starting point,and deeply studies the interaction design elements and analyzes the basic features.Based on this,we analyze the interaction design methods of such applications,explore the main influence of interaction design on interaction experience,aim to improve the interaction experience in the display process,and fully apply the advantages of augmented reality technology to the design practice of the graphic display application of the divine beasts in the Tiger Pavilion.This paper is divided into six parts: the introduction briefly explains the concept of augmented reality technology,analyzes the type and status of cultural heritage display,and determines the research object,research scope and research method of this paper;the first chapter discusses the five elements of interaction design for this kind of application,analyzes the elements to derive the corresponding design points,and lays the foundation for the subsequent design method;the second chapter analyzes augmented reality technology on the basis of the elements.Chapter 2 analyzes the specific impact of augmented reality technology on the interaction experience of cultural heritage applications based on the study of the elements;Chapter 3 proposes corresponding design methods from three major design points: information architecture,interaction interface and interaction flow,based on the findings of the five elements of interaction design;Chapter 4 focuses on the impact of interaction design methods on the actual interaction experience of users,and points out the important role of interaction design in improving the usability and Chapter 5,based on the design methods summarized in the previous section,starts the design practice based on the creation of the divine beasts in the Han tomb of Tahujeong,and verifies the effect of the actual interaction experience by means of user interviews.In the conclusion section,the author summarizes and outlooks on the future development trend of cultural heritage augmented reality display applications based on the relevant research and reflections done.The research has achieved the following results: the five elements of interaction design for cultural heritage augmented reality applications are analyzed,the common features of such applications are discussed,and on this basis,the design method of interaction experience for cultural heritage augmented reality applications is proposed,and the important influence of interaction design on the interaction experience of such applications is pointed out,and finally,the theory guides the design practice based on the graphic of the divine beast of the Tiger Pavilion,and the design of Finally,the augmented reality mobile application is designed based on the design practice of the Tiger Pavilion divine beast,which puts the theory into practice and provides a reference for the design of related applications. |