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The Development Trend Of History Museums Is Discussed By "Cloud Exhibition"

Posted on:2022-04-22Degree:MasterType:Thesis
Country:ChinaCandidate:L D ZhangFull Text:PDF
GTID:2518306536957699Subject:Radio and television
Abstract/Summary:PDF Full Text Request
With the time going on,more and more exhibitions are held online.When the new type of coronary pneumonia breaks out in China in 2020,we need to understand the national unity and inherit the spirit of national unity.Let the Museum of history in the world take this opportunity to carry out "cloud Exhibition" in combination with internet information technology,bringing the exhibition to the audience in VR technology,3D modeling and other ways.During the epidemic period,more than 1300 history museums across the country exhibited more than 2000 cloud exhibitions online,such as Shaanxi History Museum,Shanghai History Museum,Beijing Palace Museum,etc.all of them further improved their influence and fame by opening "cloud Exhibition",which is helpful for the progress and promotion of the national cultural soft power.The arrival of cloud exhibition of History Museum has changed the exhibition form and exhibition mode of History Museum,and also brought different business models of history museum.For the audience,they also get different visiting experience.At the same time,there are some problems in the cloud exhibition of History Museum,such as lack of creativity in the form of expression,immature e-commerce model,low publicity efficiency and so on,and the weakening of government support also has a certain adverse impact on the development of cloud exhibition.In view of the above problems of cloud exhibition,the author puts forward targeted measures from the aspects of building pure online exhibition,the creativity of exhibition forms and activities,supporting cultural industry and publicity,hoping to help the history museum get better development on the road of building "cloud Exhibition".
Keywords/Search Tags:cloud exhibition, History Museum, virtual reality technology, Augmented Reality, user experience
PDF Full Text Request
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