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Research On Audience Attention Guidance Strategy In VR Image Narration

Posted on:2022-09-09Degree:MasterType:Thesis
Country:ChinaCandidate:X L RenFull Text:PDF
GTID:2518306488495804Subject:Press and Communication
Abstract/Summary:PDF Full Text Request
With the continuous development of science and technology,virtual reality has gradually been applied to video works.Due to its own characteristics,virtual reality video is quite different from traditional video.It is difficult for traditional video language to be directly introduced into new technology media.The specific application of virtual reality becomes difficult,especially in the virtual space caused by the excessive free attention of the audience.The narrative cannot be carried out.This article discusses the attention guidance strategy in the virtual reality image narrative,and provides the theory and practical application of the virtual reality image narrative reference.Disassemble and analyze typical works of different forms in the three middle schools,and combine specific attention guidance methods and narrative theories to explore the specific applications and applicable scenarios of theories,and explore other more hidden attention guidance methods.Under the new media,the director's "centralization" attribute in traditional images is broken,the audience's senses are released,and the original "mandatory viewing" is turned to "free viewing".At the same time,attention distracting elements in the virtual reality space increase,presence and freedom As a result,the subject of the narrative is lost,and the audience's attention is greatly distracted.By guiding the attention,the audience can be given a better experience under the premise of ensuring the narrative.Traditional images complete the narrative through the rational combination of lenses,while virtual reality images can also complete the narrative through the combination of attention guidance points.In the virtual reality space,each attention guidance point is similar to a lens,which is suitable for different guidance points.The way of guidance,the primary supplementary point is selected to complete the basic narrative,the secondary point enriches the narrative,and the supplementary guidance point supplements and enriches the content and narrative to improve the audience experience.After the guidance point is set,the spatial position relationship and time system of the virtual space will be used Each guide point is connected,and the narration is completed along the attention guide line.This article explores the possibility of more covert guidance methods,namely "group guidance" and "fuzzy non-essential element guidance",and then explores the point-line attention guidance strategy.Due to the limitations of research horizons and time and ability,there are some shortcomings in the writing of thesis.Some problems such as hidden guidance methods and specific time-space connection systems need to be further explored and improved.
Keywords/Search Tags:Virtual reality film, Narrative method, Attention guidance
PDF Full Text Request
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