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The Design And Development Of Primary School Science Education Game Based On AR Technology

Posted on:2021-09-12Degree:MasterType:Thesis
Country:ChinaCandidate:J D YangFull Text:PDF
GTID:2507306113474684Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
In the context of China’s basic education curriculum reform,it has further promoted the integration of information technology and education and teaching,changed the learning style of students,innovated teaching ideas,and provided rich and colorful methods for education teaching.In recent years,the application of VR/AR technology in teaching has been widely developed,More and more teachers have applied VR/AR technology to science courses,which has changed the traditional teaching mode in the past,activated the classroom atmosphere,and increased students’ interest in learning science,cultivated the spirit of students to actively explore science,it marks the era of VR/AR application in education.Therefore,teachers must have more professional information technology literacy and integrate modern information technology with science classroom teaching,so as to make it an important cognitive tool for teachers and students.In view of this,this research is based on AR technology,using the Unity3 D game development engine to design and develop an AR teaching game suitable for elementary school "Science".The first chapter focuses on the research background and questions,the purpose and significance of the research,the research content and methods;the use of literature research methods to collect,collate and analyze the research status at home and abroad,and analyze its development trends.In the second chapter,explain related concepts,theoretical basis and technical support of educational games.In the third chapter,this paper analyzes the game design of AR education with "various plants" as the teaching content of science in primary school.Based on this,the four aspects of demand analysis,instructional design,game design framework,and specific game design conduct detailed analysis and discussion.In the fourth chapter,discuss in detail the development process and implementation plan of "various plants" AR educational games.In the fifth chapter,this paper discusses the application and effect analysis of AR educational games in classroom.In the sixth chapter,make a summary and outlook for this research work.Through the combination of AR technology and Unity3 D technology,students can experience the virtual 3D plant models in class or home environment,and can conduct sensory interaction operation on the plant model,so as to achieve transcendent sensory experience and improve the efficiency and effect of teaching while entertaining.To some extent,this fully explains the application of information technology in classroom teaching,which is of great help to teachers’ teaching.It also provides new application ideas for the deep integration of information technology and education,and cultivates students’ innovative consciousness and stimulate students’ learning ideas.
Keywords/Search Tags:Augmented Reality Technology, Unity3D, Educational Game, Elementary Science
PDF Full Text Request
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