| With the continuous advancement of the curriculum reform of basic education in China,the deep integration of information technology and education and teaching,the continuous improvement of the scientific literacy of the whole nation,and the reform of the science education curriculum at the basic education stage and the updating of teaching methods are very meaningful.In 2017,the practical use of the virtual learning environment was identified as an important educational technology.The era of AR education application has arrived.AR education is used to change the traditional classroom education teaching mode,to activate the classroom teaching atmosphere;to improve students’ interest and enthusiasm in learning science,to create informational talents that meet the requirements of the new era;to enhance teachers’ information literacy,and to promote the deep integration of information technology and education.Is of great significance.In view of this,this study combined AR technology to design and develop a primary science education game based on Unity 3D engine.In the first chapter,the research background and problems,research purposes and significance,research contents and methods are elaborated.In the second chapter,we collect,sort out and analyze the related concepts,the domestic and foreign literatures on the application of virtual reality technology and Unity 3D technology,and summarize the research status and analyze the development trends.In the third chapter,the theoretical basis of this study is elaborated.Chapter IV is the focus of this study,based on AR technology of primary science education game courseware design.The design principles,design features,content design and rule design of courseware are put forward.The courseware is designed from the aspects of teaching objective analysis,learner characteristics analysis,teaching content design,interface design,function design and structure design.In the fifth chapter,based on the teaching content of Science in the sixth grade of elementary school,the development of science education games in elementary school based on AR technology,including the configuration ofdevelopment environment,the development of related terrain,the development of interface and the realization of interactive functions,and the difficulties in the development process are discussed.In the sixth chapter,it elaborates the application of primary science education game based on AR technology,and carries on the analysis and the research,the summary and the reflection to its application effect.In the seventh chapter,we mainly make a summary and outlook for the research work.It is hoped that more talents from the industry will join the design and development of educational games in the future,and contribute to education and curriculum reform for the deep integration of information technology and education.The author also hopes to provide some reference and reference for other researchers and teachers. |