| The era of rapid development of science and technology has brought great changes to people’s life style.The change of information dissemination mode has changed people’s behavior mode and thinking mode.In this context,the design form of museum display space facilities presents a diversified development trend.For modern museums,a single display board and static cultural relics make visitors always be The state of dynamic reception of information,this way can not meet the needs of visitors’ learning,interactive experience display came into being,through the form of interaction with visitors,the enthusiasm of visitors has been improved.However,the interactive experience exhibition facilities for museums in China started late and belong to the emerging industry.The limited professional talents and investment lead to the relatively blocked development.How to effectively,actively and actively receive information in the limited space environment through interactive experience design is an important task of exhibition space design,and also the main purpose of this paper.Based on this background,this paper first summarizes,analyzes and summarizes the theory of interactive experience design.Through the analysis of foreign research status of interactive experience exhibition facilities in Museum exhibition space,this paper summarizes the traditional exhibition facilities and modern exhibition facilities.Through the analysis of the existing Museum exhibition facilities design deficiencies,passive information transmission,low space interest,backward facilities,lack of design sense to demonstrate the importance of interactive experience design.Secondly,through the field research and questionnaire survey on interactive experience exhibition facilities of Shanghai urban planning and exhibition museum,the analysis of the research results shows that it can not effectively carry out information transmission;the form of exhibition facilities is single and lack of aesthetic feeling;the lack of human-computer relationship;the lack of other sensory interaction experience;the inappropriate design of graphics and text and the location of exhibition facilities.To provide reference for exhibition facilities design of Jun porcelain Museum.Thirdly,this paper puts forward the relevant design methods of interactive experience display facilities,and proposes the renewal of functions,non multimedia interactive display facilities,and the rationality of human-computer size.Through interaction,interaction and interaction,individuals or groups are encouraged to obtain relevant knowledge and information,breaking the static display facilities in the museum. |